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View Full Version : Generals 2



  1. Game Feature Customisability
  2. Game Feature Suggestion on Clans
  3. Story Emotional, engaging storyline and characters
  4. Enviroment Influence of environment on game
  5. Game Mode Single Player Campaign
  6. What Generals 2 should be.
  7. Game Feature Streamlining the Worker Construction system
  8. Game Feature More game options
  9. Please format your suggestions properly
  10. Art Keep the current team color style
  11. Units Technical accessories!
  12. Units Unit - Combat Engineer - Role: Battlefield Defense & Assitance
  13. Game Feature Boosting building performance with the "Overdrive" ability
  14. Game Feature Map Control
  15. Customizable unit colors
  16. Game Feature Cloak detection
  17. Generals 2 RTS FPS Combination???
  18. Battleview
  19. Game Feature DLC ideas
  20. A.I. Co-Op
  21. Game Feature rationalize soft counters, etc
  22. In game advertising
  23. Game Feature More gathering units per supply
  24. More tools and functions for replay viewing
  25. new tech buildings
  26. Game Feature Advanced 'Dozer Construction
  27. Game Feature Music
  28. Game Feature New supply source mechanics.
  29. Other Moving around in a battlefield
  30. Story The campaign missions for UN-aligned nations should respect the Geneva Convention.
  31. Intelligent unit / defense
  32. Realistic weapons with upgrades
  33. Game Mode Civilian Rescue Co-op Mission
  34. Other Music: What do you want to hear?
  35. Game Feature Pause-Function
  36. More multiplayer-/skirmish-game options
  37. Walls
  38. Most wanted gameplay and UI changes for Generals 2
  39. Game Feature Anti-AFK system
  40. VIP game hosting / VIP list
  41. Laserlocking + other abilites
  42. Game Feature Advanced Game Settings
  43. Game Feature XP progress indicator
  44. Hiding infantry in garrisonable buildings
  45. Units Mercenaries
  46. Game Mode missions mode in free for all multiplayer wars
  47. Game Mode Insurgency gamemode
  48. Units Realistic looking & functioning tanks
  49. Game Mode Multidimensional/-strategical MP/CoOp
  50. Will Sea play a part in this game?
  51. Units Anti Helicopter Mines
  52. Aircraft - Evasive Manoeuvres
  53. Game Mode C&C Generals 2: World Conquest
  54. Game Feature C&C Generals 2: High Risk/Reward assets
  55. Game Feature Population number
  56. Game Feature Skill/League dependent map automatch map pool
  57. Rank system - Return to Generals 1
  58. Challenges/Achievements
  59. Game Feature Big Maps & New Options
  60. C&C Developer API
  61. Other [Suggestion] APA (Asian-Pacific Alliance) General