CnC_Fin
06-09-2011, 12:39 PM
Subject:
Classic styled tech levels for skirmish and multiplayer games
Description:
As only seen in Tiberian Dawn, Red Alert and Tiberian Sun, tech levels can bring a lot of variety to gameplay. Here's an example of 5 tech level system:
Level 1: Infantry only, basic light vehicles (scouts, APC's, reource gatherers), basic base defenses, power structure, Barracks, Refinery (or equivalent) and Con Yard/Command Center, War Factory
Level 2: Basic tanks, radar structure, basic walls (sandbags, barbed wire, etc.)
Level 3: Advanced vehicles and infantry, anti-vehicle base defenses, better walls
Level 4: Aircraft, Airfields/Helipads, anti-air base defenses and vehicles, best technology, no superweapons
Level 5: Addition of superweapons and commando units
Positive Effect:
- Classic system
- Adds variety and fun factor
Negative Effect:
- In online games, most people might still play with level 5 only
Media:
Nothing here...
Classic styled tech levels for skirmish and multiplayer games
Description:
As only seen in Tiberian Dawn, Red Alert and Tiberian Sun, tech levels can bring a lot of variety to gameplay. Here's an example of 5 tech level system:
Level 1: Infantry only, basic light vehicles (scouts, APC's, reource gatherers), basic base defenses, power structure, Barracks, Refinery (or equivalent) and Con Yard/Command Center, War Factory
Level 2: Basic tanks, radar structure, basic walls (sandbags, barbed wire, etc.)
Level 3: Advanced vehicles and infantry, anti-vehicle base defenses, better walls
Level 4: Aircraft, Airfields/Helipads, anti-air base defenses and vehicles, best technology, no superweapons
Level 5: Addition of superweapons and commando units
Positive Effect:
- Classic system
- Adds variety and fun factor
Negative Effect:
- In online games, most people might still play with level 5 only
Media:
Nothing here...