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View Full Version : [MAP VOTING RESULTS] Tiberian Twilight!



Incia
06-19-2011, 10:19 PM
There were total votes of 29 + 2 = 31 (I checked this with a calculator so this statistic should be correct)

From the Official C&C Forums I gathered 2 Votes; 1 for 'Blood and Sand', and 1 for 'Bridge To Nowhere'.

And this picture shows the votes from Gamereplays.org:
http://www.gamereplays.org/community/uploads/post-104513-1308516361.jpg

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WINNER MAP
http://downloads.gamereplays.org/assets/cnc4/cnc4extras/map_mp_10_panamerica_ombao_2_art.png
BLOOD AND SAND

Map results with the most votes are:
Map name
10 Blood and Sand
5 Disputed Depot
4 Ice Station Omega
3 Icy Cellar

Other maps with less votes are:
Map name
2 Pipeline Plateau
2 Searing Mesa
1 Frigid Highlands
1 Lost Valley
1 Jaded Peaks
1 Afflicted Arena
1 Bridge To Nowhere

Maps with no votes :(
Map name
0 Bonechill Basin
0 Withered Fracture
0 Hostile Headlands
0 Capital Coup

To check out all the maps look here (http://www.gamereplays.org/commandandconquer4/portals.php?show=index&name=cnc4-gameinfo&tab=8100140)!

Thanks for everyone voting!

Did the right map win? Did the specific maps deserve 0 votes?
Discuss!

Gas0lin3
06-20-2011, 09:43 AM
The beta maps ended up being the best for me, most interesting and balanced. But disputed is awful! I can't believe people voted it.

Incia
06-20-2011, 07:22 PM
I see many tournaments and high level of play played on that map, maybe because it's a bit 'different'.
Usually 'weird' maps are on tournaments so people have to play them and train the maps.

Also, this isn't stickied, I feel discriminated.

Incia
06-23-2011, 08:27 AM
The beta maps ended up being the best for me, most interesting and balanced. But disputed is awful! I can't believe people voted it.

BTW, which mapS were in the Beta? I can only remember Blood and Sand. :/

methuselah
06-23-2011, 03:02 PM
My recollection of this is foggy also Incia but I think that the original map in the beta either did not make it into the game or was altered fairly significantly before full release. It had spawn zones west and south and felt kind of small. At the time there was pretty much no such thing as 5v5 so the fact that it was small was not that huge of a deal.....but in looking over the map list I don't see anything that reminds me of it.

stephanovich
06-23-2011, 04:34 PM
There was a slightly different version of Icy Cellar in the beta which we also played at CommandCOM.

Gas0lin3
06-23-2011, 07:48 PM
Icy Cellar, Blood and sand, Jaded Peaks and Afflicted arena. I joined the beta quite late and those were the maps that rotated.

Incia
06-23-2011, 07:48 PM
My recollection of this is foggy also Incia but I think that the original map in the beta either did not make it into the game or was altered fairly significantly before full release. It had spawn zones west and south and felt kind of small. At the time there was pretty much no such thing as 5v5 so the fact that it was small was not that huge of a deal.....but in looking over the map list I don't see anything that reminds me of it.

That actually reminds me of Ice Station Omega, I think the beta had a smaller version of Ice Station Omega. And I think it didn't have any Uplink in the middle, so in 1vs1 everyone just went round and round the 5 Nodes with Offense units.