Tehkrad
09-27-2011, 12:42 AM
I dont have an actual name for the MOD yet to post on moddb.
However if anyone would like to make any certain changes to the mod I'm working on..
First off I am the creator of http://www.moddb.com/mods/commando-special-forces
Currently working on a way better mod that has Cabal in it... probably most of his forces will by cybernetic..
I'm thinking of remaking this mod (from link above) and removing the extra stuff in it such as elite buildings, most of the random player skills and just model new units/buildings to make a fun mod..
Question one:
How do you feel about having End Game Unit(S)? like in the CSF MOD (Since when do players wanna play a skirmish/multiplayer map for an hour+ ?? )
Question two:
Multiple super weapons? , one could be stronger than other and possibly second weapon is limited on effect on enemy. Such things could be unharvestable tiberium? LOL or just destroy all tanks within radius....
Question three:
upgrade-able infantry by upgrading barracks or hand of nod etc. ??? maybe ultra expensive/ultra powerful air units in the mod?
Question four:
Fake buildings (to confuse the AI and multiplayer people from real buildings) ?
Question five:
adding in ridiculous things on the mod like a yellow cake bus(mini nuke explosion lolz), trailers (APC xD) or even... miniature dogs that auto kill infantry? OMG CYBORG PUPPIES LOL :D
However if anyone would like to make any certain changes to the mod I'm working on..
First off I am the creator of http://www.moddb.com/mods/commando-special-forces
Currently working on a way better mod that has Cabal in it... probably most of his forces will by cybernetic..
I'm thinking of remaking this mod (from link above) and removing the extra stuff in it such as elite buildings, most of the random player skills and just model new units/buildings to make a fun mod..
Question one:
How do you feel about having End Game Unit(S)? like in the CSF MOD (Since when do players wanna play a skirmish/multiplayer map for an hour+ ?? )
Question two:
Multiple super weapons? , one could be stronger than other and possibly second weapon is limited on effect on enemy. Such things could be unharvestable tiberium? LOL or just destroy all tanks within radius....
Question three:
upgrade-able infantry by upgrading barracks or hand of nod etc. ??? maybe ultra expensive/ultra powerful air units in the mod?
Question four:
Fake buildings (to confuse the AI and multiplayer people from real buildings) ?
Question five:
adding in ridiculous things on the mod like a yellow cake bus(mini nuke explosion lolz), trailers (APC xD) or even... miniature dogs that auto kill infantry? OMG CYBORG PUPPIES LOL :D