GeneralSGJist
12-06-2011, 08:20 PM
Ya, heard there is a newish "Wrathed" KW SDK, well done of course,
however I have a few general questions:
1. How difficult should it be to port stuff code done in cc3 TW? (would it require recodeing?)
2. What kind of Codeing is necessary to mess with the Global Conquest?
3. Would it be possible to legally make GQ online?
4. What are the greatest hurtles people should keep in mind while looking and attempting to use KW SDK?
5. How long would the creators be able to support any technical issues?
6. What would yu guys recommend as the 1st steps to achieve the port over?
7. What specifically, besides GQ, does a mod in KW have to offer as opposed to a mod in TW?
Thanks in advance.
6.
however I have a few general questions:
1. How difficult should it be to port stuff code done in cc3 TW? (would it require recodeing?)
2. What kind of Codeing is necessary to mess with the Global Conquest?
3. Would it be possible to legally make GQ online?
4. What are the greatest hurtles people should keep in mind while looking and attempting to use KW SDK?
5. How long would the creators be able to support any technical issues?
6. What would yu guys recommend as the 1st steps to achieve the port over?
7. What specifically, besides GQ, does a mod in KW have to offer as opposed to a mod in TW?
Thanks in advance.
6.