Alex06
12-24-2011, 02:37 AM
Subject:
The missions for any faction, with the obvious exceptions of the GLA, being terrorists, should respect the Geneva Convention. US, China, Russia, the EU, Australia, India, whatever the country or faction, they should still abide to those laws.
Description:
Most C&C games have unconventional, obscure or outlandish weapons such as flamethrowers, toxins extracted from killer bacteria, explosive shard rounds, high-explosive warheads, mines, booby traps, lasers, microwaves, particle weapons, etc. The Geneva Convention protects civilians from death and injuries. As such, these weapons cannot be used in environments where civilians are present, or at least, cannot be used on or near concentrations of civilians. It should not be possible for a Chinese player to burn civilians with a flame tank in a campaign mission, or for the US to do so with its particle cannon. The solution can range from having all civilians evacuated from the map (as in other C&C games), serving only as an objective where they must absolutely be protected, to making the player lose a mission if a civilian dies from a non-conventional weapon of theirs, limiting available weapons and technology in missions where civilians are present, or even simply having them flee or be untargetable or invincible to unconventional weapons owned by the player.
Pros:
- Can help prevent the ban of the game in other countries (Germany, China, Australia)
- The game looks slightly more respectful and realistic.
Cons:
- People who enjoy killing civilians in C&C games cannot do so anymore. (Though I'd personally see it more as a pro than a con - This isn't a game for sadistic people to achieve their sick fantasies)
- Could potentially affect the gameplay in a negative manner. (IE limited use of technology, unconventional/AoE weapons don't fire when in concentrated civilian areas, thus not letting you easily destroy hordes of enemy infantry in garrisoned buildings)
The missions for any faction, with the obvious exceptions of the GLA, being terrorists, should respect the Geneva Convention. US, China, Russia, the EU, Australia, India, whatever the country or faction, they should still abide to those laws.
Description:
Most C&C games have unconventional, obscure or outlandish weapons such as flamethrowers, toxins extracted from killer bacteria, explosive shard rounds, high-explosive warheads, mines, booby traps, lasers, microwaves, particle weapons, etc. The Geneva Convention protects civilians from death and injuries. As such, these weapons cannot be used in environments where civilians are present, or at least, cannot be used on or near concentrations of civilians. It should not be possible for a Chinese player to burn civilians with a flame tank in a campaign mission, or for the US to do so with its particle cannon. The solution can range from having all civilians evacuated from the map (as in other C&C games), serving only as an objective where they must absolutely be protected, to making the player lose a mission if a civilian dies from a non-conventional weapon of theirs, limiting available weapons and technology in missions where civilians are present, or even simply having them flee or be untargetable or invincible to unconventional weapons owned by the player.
Pros:
- Can help prevent the ban of the game in other countries (Germany, China, Australia)
- The game looks slightly more respectful and realistic.
Cons:
- People who enjoy killing civilians in C&C games cannot do so anymore. (Though I'd personally see it more as a pro than a con - This isn't a game for sadistic people to achieve their sick fantasies)
- Could potentially affect the gameplay in a negative manner. (IE limited use of technology, unconventional/AoE weapons don't fire when in concentrated civilian areas, thus not letting you easily destroy hordes of enemy infantry in garrisoned buildings)