View Full Version : Nod Laser Tower in C&C3
01-08-2012, 06:12 PM
A DonutArnold public model.
01-08-2012, 07:20 PM
As I already said in ModDB:
But, judging from the video, I don't like that it is effective against infantry. I rather want to keep it as it was in C&C 3 - strong VS vehicles, weak VS infantry.
01-22-2012, 04:57 PM
Make it stronger against vehicles and weaker against infantry, I agree with sgfan206. But not too weak against infantry it still needs to be useful against them like in TS.
02-26-2012, 01:47 PM
Great concept, I'm loving the detail :)
But TS' engine was supposed to implement the idea of the lasers coming out of the ground to shoot then back down to hide (It could also be a defensive concept over air vehicles) I don't know if it would be possible to implement these ideas?
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