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View Full Version : Nod Laser Tower in C&C3



Madin
01-08-2012, 06:12 PM
http://www.youtube.com/watch?v=9ESEhPYGBY4&hd=1

A DonutArnold public model.

sgfan206
01-08-2012, 07:20 PM
As I already said in ModDB:


Ohhh FUU***!!!

*TS nerdgasm*

But, judging from the video, I don't like that it is effective against infantry. I rather want to keep it as it was in C&C 3 - strong VS vehicles, weak VS infantry.

Klandri
01-22-2012, 04:57 PM
Make it stronger against vehicles and weaker against infantry, I agree with sgfan206. But not too weak against infantry it still needs to be useful against them like in TS.

TheBeastOfTibSun
02-26-2012, 01:47 PM
Great concept, I'm loving the detail :)
But TS' engine was supposed to implement the idea of the lasers coming out of the ground to shoot then back down to hide (It could also be a defensive concept over air vehicles) I don't know if it would be possible to implement these ideas?