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Firestorm was great. And I want to remember you, that we haven't seen Kane in Firestorm, but it still was great and epic campaign and VERY tiberium'ish background: flora, infested ground and water by tiberium, mutants in the story with Tratos, etc. Very cool missions, like stop all harvesters or coop-missions with GDI and Nod. And very atmospheric weather - ion storms as example.
Zero Hour are boring for me. yes, they fit to real picture with war and no super-story, but Generals must have something closer to C&C, like different build styles, and one of fraction will have MCV-system. And I dont like GLA in this game. I understand, that americans like to put arabic countries as main enemy, like Ben Laden etc, but now we have a lot more candidates to be an another fraction: Europe Union, Korea, something from moon, Nazi (for Red Alert ofc)
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I'll have to say I found the classic Tiberian Sun more fun than Firestorm. Zero Hour and the whole idea of each faction having subfactions that are impressive in a certain area is great (Tank general, Infantry general, Airforce general ect.). Kane's Wrath kind of adopted on this ides with armies like ZOCOM and Black Hand, but their armies could have been much more unique.
That being said, I can't play Zero Hour without the Shockwave mod.
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Firestorm!
Because the World Domination Mode was AWESOME!
Why are the Oldschool Boys from Westwood creating the Game "End of Nations"????
Cause a part of this Gameplay was already in Firestorm...
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This was a tough one but i had to go with FireStorm i liked the over all game play and the unit variety.
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ZH because of the gameplay and generals challenge. FS had the campaign for it, but other than that I found it boring.
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I feel zero hour added more to it's core game than TS did (other than story, of course) so zero hour it is.
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