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  • Subfactions - Generals and General Challenge

    #1
    I really hope to see a return of the Generals Challenges in Generals 2. They were a really great addition to the singleplayer experience.

    That being said, I also hope Generals 2 will be released with subfaction Generals to boot. One way I hope for it be implemented is how Generals 1 was originally planned: players begin matches as their respective main factions and must choose between their three subfactions in-game before they are able to start building their forces.

    It would really add to a dynamic play style that adds a bit of surprise to each players' experiences. Example: while anticipating say a tank assault from the other player, the opposing force actually chose the aircraft subfaction and begins the assault from the air, taking the player completely by surprise.

  • #2
    I second this and implementing that Global Conquest Mode taken from Kane's Wrath would work out great!

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    • #3
      They should have it like in Shockwave, though that is quite complex and so maybe not in the initial game, the Default 3 factions should be worked on at least.

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      • #4
        I would prefer that they have the 3 vanilla factions in the original game and then add the sub-factions to the expansion. Even though I am not a big fan of them unless they have more than just a few different units.

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        • #5
          I played the Generals Challenge about... 50 times I guess. I want it back!

          The global conquest mode of Kanes Wrath was rather boring. It was just a skirmish mode...

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          • #6
            Originally posted by StormWolf View Post
            I would prefer that they have the 3 vanilla factions in the original game and then add the sub-factions to the expansion. Even though I am not a big fan of them unless they have more than just a few different units.
            Indeed, only worked if its like the SW mod.

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