Subject:
A total new second resource type for the next C&C (besides the tiberium)
Description:
New C&C should have a secondary resource type.
this could be anything like minerals, water, oil or something like that that would add to the game play
(pls see my other post:Tiberium nearly extinct)
so the harvested tiberium would give you credits
while the new resource type would buy a new unit upgrades.
(again pls see my other post: unit upgrade tree, thanks)
Positive Effect:
Total new resource means more strategic actions
Much more fun to play
Negative Effect:
Might add some minner complexities to the game
A total new second resource type for the next C&C (besides the tiberium)
Description:
New C&C should have a secondary resource type.
this could be anything like minerals, water, oil or something like that that would add to the game play
(pls see my other post:Tiberium nearly extinct)
so the harvested tiberium would give you credits
while the new resource type would buy a new unit upgrades.
(again pls see my other post: unit upgrade tree, thanks)
Positive Effect:
Total new resource means more strategic actions
Much more fun to play
Negative Effect:
Might add some minner complexities to the game
Comment