In my mod I want to give 1 faction more income.
To do this I added this code to the player template:
The problem is that this doesn't work. The faction gets the same amount of money from the harvesters as other factions.
This may have something to do with the fact that the mod doesn't have ore nodes, but ore fields ( aka tiberium fields )
Does anyone know how to add an income bonus with ore fields to the faction?
To do this I added this code to the player template:
Code:
<TechProductionBonuses RequiredTech="PlayerTech_ProductionBonus_Allies" HarvesterBonus="25%" HarvesterBonusAllies="5%" />
This may have something to do with the fact that the mod doesn't have ore nodes, but ore fields ( aka tiberium fields )
Does anyone know how to add an income bonus with ore fields to the faction?
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