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  1. Generals 2 specific game ideas

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    • Threads: 61
    • Posts: 871

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  1. Sticky Thread Sticky: Thread Template

    Started by EA_CIRE, 05-17-2011 03:04 PM
    • Replies: 0
    • Views: 5,443
    05-17-2011, 03:04 PM Go to last post
  2. Sticky Thread Sticky: Read first

    Started by EA_CIRE, 05-17-2011 02:04 PM
    • Replies: 0
    • Views: 6,015
    05-17-2011, 02:04 PM Go to last post
  1. Units Limit or do away with "dedicated" anti-garrison units

    Started by Garbarsardar, 09-21-2011 06:04 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 1,062
    Yesterday, 07:58 PM Go to last post
  2. Game Feature Defence against super weapons

    Started by Erikjust, 12-05-2012 06:19 AM
    • Replies: 9
    • Views: 704
    Yesterday, 03:59 PM Go to last post
  3. Other Command and Conquer 5 Multiplayer/skirmish Gameplay

    Started by dudalous1986, 08-13-2012 10:43 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,020
    Yesterday, 03:10 PM Go to last post
  4. Story Earth's Army

    Started by JettoA, 05-02-2013 05:19 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 265
    05-15-2013, 10:43 PM Go to last post
  5. Game Feature Control Wheel - New interface feature to increase unit control

    Started by Borreh, 07-26-2011 01:31 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 4,548
    05-15-2013, 07:56 PM Go to last post
  6. Game Feature Possible Scrin mechanic for Tiberium universe games - Ion Storms

    Started by Borreh, 05-13-2013 03:39 PM
    • Replies: 4
    • Views: 68
    05-15-2013, 07:43 AM Go to last post
  7. Units Rock Paper Scissors: New Counter Wheels

    Started by Quadhelix, 05-13-2013 02:48 PM
    • Replies: 2
    • Views: 54
    05-15-2013, 04:39 AM Go to last post
  8. Story Red Alert 4

    Started by What_A_Guy, 05-20-2011 12:04 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 100
    • Views: 18,558
    05-11-2013, 03:35 AM Go to last post
  9. Other Command and Conquer 5! A few points and elements

    Started by Keriu, 11-24-2012 06:59 AM
    c&c 5, command and conquer, command and conquer 5, next c&c, next command and conquer
    • Replies: 6
    • Views: 994
    05-11-2013, 02:56 AM Go to last post
  10. Question Engine The fate of the SAGE Engine

    Started by smoothiespampam, 04-03-2013 10:56 PM
    community, development, frostbite 2, modding, sage engine
    • Replies: 9
    • Views: 546
    05-02-2013, 01:00 PM Go to last post
    • Replies: 1
    • Views: 429
    03-02-2013, 06:33 AM Go to last post
  11. Game Feature "Stealth-less" Cloaking and "Semi-Detectors"

    Started by Quadhelix, 02-14-2013 02:52 PM
    • Replies: 4
    • Views: 400
    02-20-2013, 03:44 AM Go to last post
  12. Engine Civillians and Human Resources

    Started by Kitsune_UK, 01-29-2012 05:01 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,859
    01-29-2013, 11:56 PM Go to last post
  13. Game Feature Two kind of Refinerys

    Started by pinnnacle33, 11-07-2012 12:16 PM
    • Replies: 1
    • Views: 423
    01-28-2013, 12:34 AM Go to last post
  14. Enviroment Tiberium creature, mutation and vegetation reappearance

    Started by Nightcrawler, 10-10-2012 09:30 AM
    • Replies: 9
    • Views: 1,227
    01-28-2013, 12:23 AM Go to last post
  15. Poll Poll: Engine A Dynamic and Persistent Battlefield Experience

    Started by GeneralSGJist, 06-15-2011 11:27 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 4,685
    12-05-2012, 05:21 PM Go to last post
  16. Lightbulb Game Feature "Levels" on garrisonable buildings

    Started by privatejfx141, 11-26-2012 12:09 AM
    • Replies: 2
    • Views: 442
    12-01-2012, 05:25 PM Go to last post
    • Replies: 0
    • Views: 286
    11-07-2012, 12:06 PM Go to last post
  17. Game Feature Buy upgrade points with your tiberium

    Started by pinnnacle33, 11-07-2012 11:56 AM
    • Replies: 0
    • Views: 270
    11-07-2012, 11:56 AM Go to last post
  18. Post Other Table Top Wars

    Started by Opinions, 10-26-2012 10:08 PM
    • Replies: 0
    • Views: 281
    10-26-2012, 10:08 PM Go to last post

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.