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Forum: Community Developer Area

You have an idea on how to improve C&C? This space will give your idea enough room to grow to something big!

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  1. Generals 2 specific game ideas

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    • Threads: 61
    • Posts: 872

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  1. Sticky Thread Sticky: Read first

    Started by EA_CIRE, 05-17-2011 02:04 PM
    • Replies: 0
    • Views: 6,028
    05-17-2011, 02:04 PM Go to last post
  2. Sticky Thread Sticky: Thread Template

    Started by EA_CIRE, 05-17-2011 03:04 PM
    • Replies: 0
    • Views: 5,462
    05-17-2011, 03:04 PM Go to last post
  1. Story Red Alert 4

    Started by What_A_Guy, 05-20-2011 12:04 PM
    11 Pages
    1 2 3 ... 11
    • Replies: 100
    • Views: 18,733
    05-11-2013, 03:35 AM Go to last post
  2. Poll Poll: Art Realistic Game Graphics & Physics

    Started by kadriante, 09-29-2011 07:08 PM
    12 Pages
    1 2 3 ... 12
    • Replies: 117
    • Views: 12,168
    12-15-2011, 05:56 AM Go to last post
  3. Post Game Mode The mindset of the developers and their business plan

    Started by DeHeerser, 05-24-2011 11:11 PM
    11 Pages
    1 2 3 ... 11
    game styles, gameplay
    • Replies: 106
    • Views: 11,710
    09-28-2011, 07:27 AM Go to last post
  4. Game Feature Return to the basics

    Started by GrinR, 05-17-2011 09:32 PM
    7 Pages
    1 2 3 ... 7
    basics, c&c
    • Replies: 69
    • Views: 11,194
    07-23-2011, 11:21 AM Go to last post
  5. Story A Serious Red Alert

    Started by RedShocktrooper, 10-08-2011 08:45 PM
    10 Pages
    1 2 3 ... 10
    • Replies: 98
    • Views: 10,733
    01-16-2012, 03:35 PM Go to last post
  6. Story Ignore C&C4

    Started by Noodlesocks, 05-17-2011 09:10 PM
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 10,082
    07-30-2011, 10:28 AM Go to last post
  7. Post Story Bring back the Scrin!

    Started by Paul_Boland, 05-21-2011 04:14 AM
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 9,076
    07-06-2011, 03:46 AM Go to last post
  8. Game Feature Population Caps!

    Started by Firehawk17, 05-18-2011 03:02 AM
    11 Pages
    1 2 3 ... 11
    • Replies: 101
    • Views: 8,276
    09-25-2011, 10:53 AM Go to last post
  9. Poll Poll: Game Feature New resource type besides tiberium

    Started by pinnnacle33, 05-21-2011 02:38 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 65
    • Views: 8,252
    01-16-2012, 06:36 PM Go to last post
  10. Poll Poll: Game Feature Should infantry use cover

    Started by Filipoo, 05-18-2011 08:51 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 47
    • Views: 7,212
    07-09-2012, 03:22 PM Go to last post
  11. Art Ditch the cartoony graphics + Sage engine

    Started by Caelistas, 05-24-2011 10:56 AM
    8 Pages
    1 2 3 ... 8
    • Replies: 72
    • Views: 6,556
    06-02-2011, 01:47 AM Go to last post
  12. Game Feature Use of Super-weapons

    Started by Richierpw, 05-25-2011 11:58 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 43
    • Views: 5,956
    07-10-2011, 03:01 AM Go to last post
  13. Enviroment Tiberium as a biological organism as in Tiberian Sun

    Started by Rotaermel, 05-18-2011 12:48 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 61
    • Views: 5,939
    09-28-2011, 02:46 PM Go to last post
  14. Exclamation Other New C&C game should not be using EA's Origin program

    Started by Zocom7, 06-06-2011 09:41 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 48
    • Views: 5,914
    09-26-2011, 02:49 AM Go to last post
  15. Story Less betraying

    Started by CnC_Fin, 10-01-2011 06:37 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 5,886
    03-29-2012, 08:53 PM Go to last post
  16. Engine Random Map Generator

    Started by APlus, 05-21-2011 10:35 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 5,828
    11-05-2011, 02:22 PM Go to last post
  17. Game Feature Suggestion to improve C&C

    Started by Pimmeh, 05-17-2011 05:03 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 5,783
    01-16-2012, 11:46 AM Go to last post
  18. Game Feature Rts + fps

    Started by rani_70, 05-18-2011 09:16 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 5,770
    02-10-2012, 02:56 AM Go to last post
  19. Game Mode A Return To Classic Gameplay

    Started by Aubron, 05-17-2011 05:02 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 5,752
    07-26-2011, 04:24 PM Go to last post
  20. Units Remove cranes and cheap ways to build buildings. (Slow down base building!)

    Started by Banshee, 05-18-2011 01:31 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 5,688
    05-21-2011, 07:12 PM Go to last post

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.