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  1. Generals 2 specific game ideas

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    • Threads: 61
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  1. Sticky Thread Sticky: Thread Template

    Started by EA_CIRE, 05-17-2011 03:04 PM
    • Replies: 0
    • Views: 5,447
    05-17-2011, 03:04 PM Go to last post
  2. Sticky Thread Sticky: Read first

    Started by EA_CIRE, 05-17-2011 02:04 PM
    • Replies: 0
    • Views: 6,020
    05-17-2011, 02:04 PM Go to last post
  1. Poll Poll: Game Mode The Random Random Faction

    Started by GeneralSGJist, 06-05-2012 06:02 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,221
    06-15-2012, 03:54 AM Go to last post
  2. Other Suggestion: bring RTS back to its roots

    Started by apt.pupil, 12-10-2011 01:58 PM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 3,073
    06-02-2012, 12:52 AM Go to last post
  3. Game Feature RA 2 Installation style for Generals 2?

    Started by Jatgiuac, 05-09-2012 04:50 AM
    • Replies: 5
    • Views: 821
    05-31-2012, 10:44 PM Go to last post
  4. Game Feature The Main Menu Theme Should Change Depending on What Faction You Are Using The Most

    Started by Firehawk17, 10-14-2011 02:14 PM
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,474
    05-13-2012, 11:53 AM Go to last post
  5. Lightbulb Game Feature Idea for a better control on the battlefield

    Started by barmellibovsky, 04-13-2012 09:05 PM
    • Replies: 2
    • Views: 516
    05-02-2012, 07:07 PM Go to last post
  6. Game Feature Scratch Army

    Started by Stammer6-2, 12-29-2011 09:24 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 2,246
    04-23-2012, 12:14 AM Go to last post
  7. Story Less betraying

    Started by CnC_Fin, 10-01-2011 06:37 AM
    7 Pages
    1 2 3 ... 7
    • Replies: 64
    • Views: 5,880
    03-29-2012, 08:53 PM Go to last post
  8. Game Feature [Controls] PAYG: Priority Construction

    Started by Golan2781, 02-21-2012 04:46 PM
    • Replies: 8
    • Views: 1,357
    03-29-2012, 07:04 PM Go to last post
  9. Game Feature Rts + fps

    Started by rani_70, 05-18-2011 09:16 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 5,755
    02-10-2012, 02:56 AM Go to last post
  10. Post Game Mode having more then one game mode

    Started by matetyahooo, 05-18-2011 06:42 PM
    2 Pages
    1 2
    mode
    • Replies: 17
    • Views: 3,817
    02-03-2012, 07:16 PM Go to last post
  11. Game Feature Crawler = AI Subcommander

    Started by Quadhelix, 01-27-2012 09:15 PM
    • Replies: 6
    • Views: 877
    02-03-2012, 07:00 PM Go to last post
  12. Engine Quick Custom Armies

    Started by Kitsune_UK, 01-27-2012 09:35 AM
    • Replies: 2
    • Views: 610
    01-28-2012, 11:06 AM Go to last post
  13. Game Feature Two Resources From Tiberium/Ore/Whatever

    Started by Quadhelix, 01-20-2012 02:17 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 1,189
    01-24-2012, 01:09 PM Go to last post
  14. Poll Poll: Game Feature A Veterancy Teching system?

    Started by GeneralSGJist, 11-13-2011 04:40 AM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 2,032
    01-22-2012, 06:23 PM Go to last post
  15. Units Aerial Turret

    Started by ChaosMarch, 08-26-2011 12:53 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 3,951
    01-20-2012, 02:52 PM Go to last post
  16. Engine Battalions

    Started by Kitsune_UK, 01-17-2012 01:49 PM
    • Replies: 4
    • Views: 708
    01-20-2012, 08:26 AM Go to last post
  17. Poll Poll: Game Feature Construction Cooldown

    Started by GeneralSGJist, 06-01-2011 07:15 AM
    2 Pages
    1 2
    • Replies: 19
    • Views: 3,362
    01-20-2012, 04:59 AM Go to last post
  18. Story Franchise Reboot/Merger

    Started by Jokubas, 01-18-2012 02:56 AM
    • Replies: 2
    • Views: 476
    01-19-2012, 11:41 AM Go to last post
  19. Story Tiberium Night

    Started by Zellgarith, 08-04-2011 06:01 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,847
    01-16-2012, 07:39 PM Go to last post
  20. Other Have "rebel" or hostile units to all players on the map.

    Started by You_Lose112, 05-23-2011 08:01 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,581
    01-16-2012, 06:50 PM Go to last post

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.