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Forum: Generals 2

Generals 2 specific game ideas

  1. Sticky Thread Sticky: Please format your suggestions properly

    Started by methuselah, 12-12-2011 02:50 AM
    • Replies: 0
    • Views: 1,241
    12-12-2011, 02:50 AM Go to last post
  1. Game Feature rationalize soft counters, etc

    Started by Victimizer, 12-15-2011 09:37 PM
    7 Pages
    1 2 3 ... 7
    • Replies: 60
    • Views: 5,087
    01-16-2012, 06:48 PM Go to last post
  2. Smile Game Feature Music

    Started by TheHarbo, 12-19-2011 09:36 AM
    • Replies: 6
    • Views: 832
    01-16-2012, 04:16 PM Go to last post
  3. Walls

    Started by Nervmich, 01-08-2012 12:37 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 2,389
    01-12-2012, 12:13 AM Go to last post
  4. Game Feature Pause-Function

    Started by Cyberdemon666, 01-06-2012 05:34 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,543
    01-11-2012, 07:37 PM Go to last post
  5. Other Moving around in a battlefield

    Started by Zocom7, 12-23-2011 07:23 PM
    • Replies: 8
    • Views: 906
    01-06-2012, 08:30 PM Go to last post
  6. Story Emotional, engaging storyline and characters

    Started by Alex06, 12-11-2011 07:37 AM
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,583
    01-02-2012, 07:18 AM Go to last post
  7. Art Keep the current team color style

    Started by Alex06, 12-12-2011 06:07 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 1,624
    12-30-2011, 02:09 PM Go to last post
  8. Game Feature Cloak detection

    Started by goldenhorde44, 12-14-2011 08:49 AM
    • Replies: 7
    • Views: 816
    12-30-2011, 06:55 AM Go to last post
    • Replies: 8
    • Views: 1,026
    12-26-2011, 06:44 PM Go to last post
  9. Customizable unit colors

    Started by goldenhorde44, 12-13-2011 03:33 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,442
    12-22-2011, 09:28 PM Go to last post
  10. More tools and functions for replay viewing

    Started by stormgear, 12-18-2011 10:27 AM
    • Replies: 4
    • Views: 655
    12-21-2011, 05:15 AM Go to last post
  11. Game Feature Advanced 'Dozer Construction

    Started by WeedWhacker92, 12-19-2011 02:00 AM
    • Replies: 4
    • Views: 593
    12-19-2011, 01:44 PM Go to last post
  12. new tech buildings

    Started by goldenhorde44, 12-19-2011 12:17 AM
    • Replies: 0
    • Views: 333
    12-19-2011, 12:17 AM Go to last post
  13. Game Feature More gathering units per supply

    Started by dantes12, 12-17-2011 03:48 PM
    • Replies: 0
    • Views: 399
    12-17-2011, 03:48 PM Go to last post
  14. Enviroment Influence of environment on game

    Started by Generals2, 12-11-2011 04:28 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,046
    12-14-2011, 11:27 PM Go to last post
  15. Game Feature Map Control

    Started by sashaboyoh, 12-13-2011 02:02 PM
    • Replies: 6
    • Views: 784
    12-13-2011, 11:00 PM Go to last post
  16. Game Feature Boosting building performance with the "Overdrive" ability

    Started by stormgear, 12-13-2011 12:51 PM
    • Replies: 4
    • Views: 581
    12-13-2011, 04:24 PM Go to last post
    • Replies: 9
    • Views: 1,058
    12-13-2011, 12:57 PM Go to last post
  17. Units Technical accessories!

    Started by Generals2, 12-12-2011 05:46 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 978
    12-13-2011, 12:55 PM Go to last post
  18. Game Feature More game options

    Started by Existor, 12-12-2011 01:03 AM
    • Replies: 8
    • Views: 1,238
    12-12-2011, 08:30 PM Go to last post

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.