you know, I've also been thinking about this and I've had my share of ideas, but one in particular I've relatively managed to correctly formulate and I'd really like to share it somewhere, so here's what I'm talking about:
Command & Conquer 5: Tiberium Resurrection
Tiberium Resurrection takes place in the middle of the 22-nd century, a 100 years after the end of TW3 and the construction of the Scrin tower and about 70 years after the end of TW4 and Kane's ascension. And here is a look at what has happened during this time:
GDI - the "transformation":
After the end of TW4 and Kane's disappearance at the Scrin tower, Tiberium was finally eradicated from the face of the Earth. Only counted samples remained, though under strict control and with no knowledge of the public about them (of course). The Brotherhood of Nod slid into a state of deep turmoil - after all, with its leader Kane gone, no powerfull figure was found to take his place and lead Nod forward. In the eyes of the world, GDI's ultimate mission - to stop Tiberium and the Brotherhood of Nod - was finally accomplished.
With that in mind, General Secretary Rios and the military forces under her command spent the next few years up to the end of the 21-st century and the beginning of the 22-nd one reviving the reclaimed Red zones and finally putting a lasting peace in the vast Yellow zones, gaining further public support, which enabled her to last so long at GDI's top position. But, as time went on, further changes were necessary - political, economic, even the name itself, as while GDI referred to the battles and trials of the past, a new name would symbolize the way of the future, the new Tiberium-less world. And thus, in the year 2095 the Global Planetary Federation (or GPF) was born out of the remains of GDI, and a new path for mankind was set. A path that would have nothing to do with Tiberium and its properties. Or, so it would seem...
After its establishment, GPF immediately began secret research on Tiberium in order to uncover all and every single one of it's secrets - what is it trully, how and why does it spread so easily, why did infact the TCN work - was it indeed only sonics and frequencies the Tacitus described (according to Kane), or is that only part of the trick, and lastly - how can it be safely used both as a power source and as a weapon, something Nod achieved in the past, yet GDI could not. Concealing this research took a lot of time, efforts, money, lives, it's locations (the TCN hubs, particularly the most remote, distant ones, they were converted after 2095) protected with the latest in weapons tech (the Scrin tower included, after all, this was the mother of all Tiberium-based things left on the planet...), but in the middle of the 22-nd century, in 2149, the mystery was finally on the verge of solving, GPF was finally getting close to the answers they needed. Until one morning, a mysterious terrorist strike occurs at a remote former TCN hub somewhere in North America. Someone has arrisen, someone who hates the new and improved GPF...
The Brotherhood of Nod - From the Ashes of Exile:
As I already wrote, the Brotherhood's situation after 2077 was not very pleasant. With Kane gone and his vision of ascension complete, the majority of the remaining Nod forces believed that Nod had served its purpose and resistance was no longer required, so they surrendered to GDI (still named so) and gave up on global revolution. However, the most devoted ones, those who believed in Nod's ultimate goal - world domination and worldwide spread of Tiberium - no matter what happened, did not give up - they fled, they hid, they conspired and created a new organisation, one that won't doubt it's goals, but would do anything to achieve them - the Last Brothers of Nod (or LBN).
By 2095, the year GPF was created, the LBN had already established it's secret bases and began research on new modern and effective technology, though one component, one important ingredient of the LBN's goals was still missing - Tiberium itself, the green crystal that trully promised prosperity and evolutiuon. The LBN knew that GPF contained all samples of Tiberium remaining on Earth, and they knew getting them and spreading them was going to be a suicide mission at the beginning of the 22-nd century. So they waited further, building up, planning on, stocking up on tanks and militias who stand ready to attack at any moment, while at the same time remaining non-existent in the eyes of GPF. And finally, in 2149, the moment to strike arrived. One attack, one strike at a research hub in North America, one goal, one purpose...
The Scrin - the counterattack:
As the Scrin reeled from their terrible loss in Earth Year 2050 (correct me if I'm wrong here...), the Overlord was furios and ordered full invasion preparations to be initiated. As more and more forces were build up, trained, created and bread, the aliens prepaired for revenge on the human race for the humility of defeat. But Earth was lost to them after their flee, how are they going to find it without another huge Ichor explosion like in Sarajevo?
You guessed it - Treshhold 19, the last remaining tower on Earth. When Kane used the tower to ascend in 2077, he inadvertently activated a signal, a beacon which transmitted the Tower's location in the universe. While the incredibly low frequency signal lasted only seconds, it was more than enough for the aliens to record the tower's location and predict its movement in space for the next century.
And so, with Earth's position correctly recorded and the tower's presence registered, the Scrin had everything they needed. And in 2151, they launched a full scale assault, one that should annihilate Earth and it's surroundings completely. But, all is not as easy as predicted.
When the aliens near Earth at 15 million miles away, they discover something very wrong - Ichor is no longer so widespread on Earth as it was a century ago, only a few miniature spots appear on the aliens' screens as Ichor rich. The entire plan is put in jeopardy - after all, the Scrin need Ichor to survive, and with little to none on Earth, victory chances are highly reduced. Yet they still exist, and maybe, just maybe, the surrounding planets could serve the aliens as temporary establishments; yes, space war. Something both GPF and the LBN, the 2 new Earth factions will have to prepare for, if they are to defeat the aliens. Yes, this relaunches victory chances at new hights...
Who knows, maybe Kane knew about the signal when he ascended, maybe he didn't, maybe he knew about GPF and the LBN, maybe not, we'll never know...
Reality is however that now every single faction will have to fight for it's own goals, achieve it's own purposes, accomplish it's own missions and risk or seek... TIBERIUM RESURRECTION!
That's the storyline. The main gameplay itself I think should be something mixed from both CNC 3 and CNC 4, here are my ideas so far:
1) 2 types of MCVs for each faction - one earth-based, enabling structure production, RnD, unit production, superweapons, protocols, so classic CNC, and one space-based, like the CNC4 support class - strictly unit production (no unit limit of), some base defenses, superweapons and protocols still available and tier tech tree - like 1, 2, 3, 4...
2) 2 superweapon levels - basic and ultimate; for example an ion cannon control could offer a single ion cannon strike for 5 min of loading up, or 8 ion cannons that first fire independently, but then, instead of firing out on their own, join together in a more powerful, Ultra-Ion-Cannon Blast for 10 min of loading up
3) Economy - instead of CNC4 crystals and the classic CNC 3 tib fields, I suggest using the former TCN hubs which were converted into Tiberium Research Complexes (TRC) for Earth battles and split the refining process into two types:
- the GPF type - since GPF worked to contain Tiberium, they use special Tiberium Refining Facilities which must be placed in the fascinity of a TRC, then they connect with the TRC and refine the Tiberium inside, automatically generating credits (kind of like the way a tib spike works, exept more efficient)
- the LBN/Scrin type - since they are focused on re-spreading Tiberium around the Earth, they must attack and severely damage the TRCs. However, GPF knew that the TRCs will be vulnerable, so, using info from the Tacitus and the new research at their disposal, they created a mini-phase field for each TRC which goes on when the TRC takes critical damage, protecting it from futher attack and destruction. Mini however truly serves the phrase, as the field does not repair the TRC, nor does it manage to keep the leeking Tiberium in. So, basically, damaging the TRC creates a sort of tiberium field, which the LBN and the Scrin can then harvest using old fashioned refineries and harvesters - improved and upgraded of course.
A TRC can always of course be repaired via an Engineer/Saboteur/Assimilator, but restoring it to full health deactivates the phase field, making the TRC vulnerable again.
For space battles I suggest kind of the CNC4 experience system: you begin with, say, 10000 exp points, and you spend them on units, protocols and upgrades, you gain more by fighting the enemy and you try spending them up as much as you can. Now i know this is not exactly typical credit funding and I realize it ain't perfect, but it's what I got for now, so write your opinions freely.
4) Unfortunately nothing specific in the way of units and structures. I think it would be good to save the original superweapon structures - Ion Cannon Control, Temple of Nod and Rift/Chasm generator (Level 2)
but beyond that nothing yet.
5) Of course, the endings of the storylines. But, I'd like to see if anyone would like my storyline, batllefield and gameplay suggestions first. You can always of course fill in the gaps on your own, but who knows..
Thank you in advance for reading this