Going back to single production queue is a long shot, but slowing the "all hell breaks loose" reckless spamming is a must and that's what EALA already realized. Since trying both poor economy and...
Type: Posts; User: underlu
Going back to single production queue is a long shot, but slowing the "all hell breaks loose" reckless spamming is a must and that's what EALA already realized. Since trying both poor economy and...
Subject:
Allow players to hide their faction during match setup
Description:
This is a small idea that suddenly came to me. You see, in a game with distinct designs, take ZH for example, evident...
Well I say tanks, but I mean all typical units, the key is how fast they keep rolling out and people can do all kinds of reckless things, no planning, no attention left for the individual units, no...
It is true C&C3 basically has no other means of harassment: no fast attack plane that rips enemy tanks every half a minute, no spy that steals credits, no speedy rocket buggy that won’t quit kiting...
Subject:
Misc balance ideas
(whiny alert)
Description:
This is an excerpt from my long review, wrote these down 6 months ago but I’m just don’t feel motivated to post, probably for deep down I...
@ Alex:
Ironically C&C3 has a very much alike battlefield presentation as CCG, but the unit designs are so wacky (later some of the balance), they killed most of the serious sense. That's how I feel...
You may also train your Predators to heroic level by shooting at the Tech Lab @ the northern Nod base (but don't destroy it, let the AI repair), they will make the MCV rescue a lot easier.
Especially for the defiance, it may didn't present the whole big picture, or even not necessarily true?
I thought that sentence means only the weak ones will die from the experiment, but there are some strong mutants survived and successfully enhanced?
Dunno. IMO most of the millions of Nod members are simply rebels instead of Tiberium nuts portrayed by EA, the mutation experiment stuff only held by a small and secret division, such as the Black...
IMO the first thing is to shrink down the cheat level of Brutal AI.
I mean, 20% higher fire power and armor? OK that's a tradition.
Twice richer? Well maybe I can figure out a way to overcome it....
I had a similar idea posted but it didn't get much attention.
http://www.commandandconquer.com/forums/showthread.php?2177-In-faction-diversity-mutually-exclusive-techtree
A longer way of...
That's the essence of propaganda lol, to tell what you want people to believe, not what you really believe. You can see the difference when Oxanna in on TV to persuade mutants to take on GDI.
...
Divination is more like a propaganda term than a project name. Ghost Stalker and Mutant Hijacker are supposedly 2 certain heroes from the Forgotten faction, but somehow they split to join the two...
The original cyborgs are said to be made by mutants and prisoners (experiment subjects), so implants are there in case they go rogue, which did CABAL a huge favor when he needed an army.
There...
Renegade wasn't very serious, the menu says it takes place in 2020, there were personal ion cannon, railgun etc that shouldn't exist until many years later, the story has some inconsistency with TD...
I'm very sorry it upset you, I'm actually a big fan, thank you very much.
They WERE Nod, at that time CABAL hadn't gone independence yet. However In the campaign CABAL as a side showed as blue, or that mission would seen weird having many red surrounding a blue CABAL Core,...
That's a great news man.
5. the original CABAL only appeared in a small screen and was vague, in FS he became a major character so he needed an visual enhancement, and for now he's an enemy of Nod and GDI, a distinguishing...
Then I can agree with you mostly.
I think I said C&C3 is plainer than CCG. What I meant is C&C3 lost some depth that CCG originally have. For example in CCG many upgrades affect cross type of units, and when I tried to defende a tank...
Scouting sure is important, but the RA3 scouts are very cheap, low tech, have enormous sight and relatively hard to kill, making the price of intel too low (even the GDI radar scan cost $500 and only...
Ah, another BFME kind of abilities a Hero learns as he levels up - bestow EXP to certain units.
However, it could be acceptable in a large squad based game, but if in traditional C&C people sure...
True, but I think the future C&C will be more likely using these vehicles to scout the map instead of dog/bear/dragonfly...... After all, the RA3 pattern wasn't very pleasant, the enemy spent mere...