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  1. Oh my, i am sorry for my complete stupidity and...

    Oh my, i am sorry for my complete stupidity and for having to make this thread.

    I never realized that you needed to put the Mod.str file into Mod/Additional/Data and that you had to tick the "Copy...
  2. I opened the mod's .big file in Notepad++ and...

    I opened the mod's .big file in Notepad++ and searched for something referencing it and no, it isn't, any idea what could be the problem?
  3. Replies
    955
    Views
    41,189

    I need a Beta Key, please

    I need a Beta Key, please
  4. Thread: W3X Plugin

    by Tom0863
    Replies
    7
    Views
    707

    You are a hero for sharing this, thank you so much

    You are a hero for sharing this, thank you so much
  5. Red Alert 3 Mod: Unit Name And Description Problem

    Hello,
    Ive been set on creating my first published mod involving units and Ive came into a problem regarding my units not displaying their name, description or type when the player hovers over them...
  6. Oh that is disappointing, its very hard to find...

    Oh that is disappointing, its very hard to find a copy of 3DS MAX 7 or 9 nowadays and i guess that's a no to the tools be ported, so that looks like custom models are out of the question.

    Thanks...
  7. Has a version of the MOD SDK 3DS MAX files been made compatible 3DS MAX 2012?

    Hi,

    This is my first post on the forums and It is quite a very important one for myself, so i am hoping you can answer my question.

    I have been wanting to create my own models for Command &...
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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.