Yeah but we're not comparing tib sun to tib wars ;p. Remember that tib wars had a 3 tier system of basic/comm/tech with shrines being 1.5. Generals AFAIK was pretty much a 2 tier system having production structures with additional units added by strat center/prop cent/palace.
Kind of a silly suggestion though. Deeper tech trees tend to add to the game not subtract.
No announcement yet.
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Deeper tech trees I'm guessing (i.e. shrines/armories and other structures)?
RA3 has directional armor. It's something like 10% bonus on the sides and 25% on the back. I really think you have the wrong idea what directional armor is about oompah. It rewards players for attacking from odd angles angles (AKA flanking) and gives reverse move purpose.
As a side note one could easily call attacking, flanking, and building units as far more strategic/macro than exploiting poorly faced tanks.
Electromagnetic armor reminds me of the Steel Talons adaptive armor. That was a sweet upgrade.
I think its just you tbh. I've played SupCom and FA and don't feel an overwhelming urge to introduce that zoom function at all.
Originally posted by 00margo View PostThats assuming the user is perfect.
Just for the sake of realism, every Infantryman isn't a sniper, they can't be accurate 100% of the time, compensating for the weapons kick and such.
Amusingly the first thing I thought when I saw the avatar gunships was "Looks like an orca from cnc!"