My favorite is the hammer tank. When I first played the game, I beated the enemy in 10 minutes with 5 hammer tanks.
Kane the second
I think King Oni is best..
Allied: Tanya with Riptide ACV, use Chrono Allied super weapon. Vidincator even when game start
Soviet: Use Terr Done even when game start, ............... Twinblade is dangerous unit !
Japan: Use Transport with Engineer, tank tankbuster or Yuriko Omega
Now, one can make any case they wish to about the sliding scale of realism in C&C games, and probably end with a reasonable consensus. But inconsistency is indefensible, regardless of precedence.
Last edited by Kyang; 04-23-2012 at 06:00 AM.
whether it is single destructive force :
Giga Fortress :
but if it comes to versatility :
and of course combat engineers and Terror Drones
Last edited by stephanovich; 04-26-2012 at 11:19 PM.
"See your liberty, how she lies broken before you...you can continue to mourn your past, or join us in the Great Soviet Revolution!"
The best part of Zero Hour http://cnc.wikia.com/wiki/USS_Reagan
Tanya has to get right up next to a unit to kill it. She's powerful, but easily killed if you keep your head.
Of course, stick her in a Century and paradrop her into an enemy base with no Coils...
Cake is a lie. There is only Pudding.
Through Pudding I gain Calories.
Through Calories I gain Weight.
Through Weight I gain Girth.
Through Girth my Belt is Broken.
Dessert shall free me.
ive always been partial to the king onis. their big,powerful, and if u have enough of them u can basically wipe out anything on land, i used them to almost beat my roomate but he had sea units sooooo... it didnt end well for me
Honestly, there is no 'most deadly unit'. Tactics are deadly. Agree with me or not, spamming is a tactic, and every unit, spammed enough will win.
Also, most units have weaknesses. Example, the Kirov cannot attack planes, so with enoug Air to Air units, they are useless. But if you combine units, say Kirovs and MiGs - you can easily win. Though i also use Twinblades to carry Natasha and to take care of Ground-air units, as these are fast enough to get away from the kirov and attack again.
Also, a lot of people saying Centuries? Those are fairly weak. Yes, they have bombs and can carry infantry. But they have to rearm. And, as all bombers, they have no Air-Air weapons, so Apollo's/MiGs/Jet Tengus can take them out easily. And the infantry in parachutes are extremely vurnerable to AA weapons, so they can be killed before they hit the ground.
So I say, don't rely on just one unit, because if you doe, your enemy may use this against you.
Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.