[[ Current Version: Release 6 ]]
Now moved to the new forum!
Yeah, yeah it was a long time coming. This map needs a new home.
Old Thread: http://forums.commandandconquer.com/...ist/15718.page
Scroll down for awesome.
[[ Map Description ]]
If you don't know, Operation: Lone Guardian was the first Campaign Mission for the Allies back in Red Alert 2.
Since it was a classic, I made a mission remake with the RA3 Worldbuilder, complete with the original secrets and features, as well as some NEW secrets and features.
Okay, so it's more of a "re-imagination" with many added features than a down-to-the-last-detail remake, but you get the point.
And this IS my first real map, so don't kill me if it suxxorz.
[[ Minimap ]]
[[ Pics ]]
The Statue of Liberty
[[ Instructions ]]
To conserve space in this post, I will simply say that the installation instructions are located within the README.txt file that comes packaged with the *.zip file.
To play the game, follow the Skirmish settings that are shown in the OptimalMapSettings.png image that comes packaged with the *.zip file.
[[ Download Links ]]
[[ ——> CLICK HERE <—— ]]
[[ Current Version -- Release 6 ]]
Release 6 is now out. All links have been updated. Feel free to re-download it.
[[ Changes ]]
-Fixed the Infamous Crash-On-Restart
-Fixed an unintended feature in which you could target certain off-map buildings.
-Fixed a bug which prevented the enemy from constructing Twinblades (Untested!)
[[ Known Bugs ]]
The following bugs have been known since development:
-Setting Tanya to AGGRESSIVE stance while on Liberty Island before the Vindicator scene has played will result in a game-breaking bug where Tanya attempts to destroy the Statue of Liberty, fails, and consequently gets stuck forever. NOT MY FAULT. BLAME EA.
-When ordered to attack the leftmost Dreadnaught while still on Ellis Island, Tanya will become stuck and be unable to destroy the Dreadnaught until you issue the order again. NOT MY FAULT. BLAME EA.
-When using her timebelt ability directly after destroying either one of the Liberty Island North bunkers, Tanya will become stuck and unable to move for a brief period of time. NOT MY FAULT. BLAME EA.
-The bridge occasionally will not destroy itself until a few seconds AFTER it is hit by the Akula's torpedoes. NOT MY FAULT. BLAME EA.
-Occasionally, dead Conscripts may paradrop at McBurger Kong.
-In most cases, capturing structures will not count as destroying them.
[[ Credits ]]
Credit must be given to those who tested and/or offered feedback on my map:
[[ DL Counter ]]
As of 6:33 AM EST 9/10/10
FileFront R1: Unknown; last count 364
FileFront R2: Unknown; last count 189
FileFront R3: Unknown; last count 77
FileFront R4: Unknown; last count 20
FileFront R5: Unknown; last count 27
FileFront R6: 403
CNCMaps: 16741 ( O.O THIS ALONE IS OVER SIXTEEN THOUSAAAND!!!!!)
CNCFiles: 0 (A lost cause..... lost to the mysterious void of time and history, forever.)
CNCWorld: 324 (Offset -2 from 326)
Thank you, EVERYONE, for your support over all this time! I honestly wouldn't have expected this kind of popularity. :bows: