Ok im a big tiberium wars fan, however i played the ranking system in Red Alert 2 Yuri's revenge. I played red alert 3 single player and skirmish alot but online it seems all everyone does is build 3 drones, or 3 air planes, or something within the first 5 minutes of the game and just kill your harvesters with ease.
Like harvesters in this game die extremely fast, even from 2 or 3 simple infantry buggys or something.. Im starting to regret buying this game, i thought it would be fun to play online and yes i know these games have there spammers but it just seems like everyone does it, and there is no real way to counter it.
Once 1 of your harvesters die even if you had 4, with this games extremely slow econemy it just seems like the game is over and its impossible to recover. Unlike in tiberium wars i can lose half my harvesters and still stand a real chance, and in tiberium wars its really easy to stop rushes, via air, or ground.. RA3 i guess i can be easy to stop a rush but i mean still, it shames to me think that red alert used to be balenced but now its like a 5 minute match and your done. I mean say if they attack you with 3 seeker drones in the begging and you kill them all but 1 and it infects your harvester. I relise you can build a repair center for it, but it takes so long and so much money to build by the time its done 2 of your harvesters are dead... Its like these thing are made of paper..
Is there anyway someone could give me pointers ? Maybe im doing something wrong ? Im not a noob to these games just this one a little online, but still im pulling my hair and getting extremely frustrated with how people play online... Its like the noobs on tiberium wars who try to rush you with node bikes i hate that **** even tho its easy to defend against something like that where as in this game with its stupid slow econemy its hard to defend and build when your rushed in the beg..
I mean i played 3 games and thats all people did to me or my allie, just getting fed up with having a 5 minute game and then it ending..

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