Implement retrieval of some units
Like in the C&C 3 players have the oportunity to bring back to life the husk of unit after it wos destroyed.
It wos coll idea that gives much more deep to the gameplay.
Why? Well you will think twice before sending the expensive units (like avatars). You have to think and react quick becouse if other player manage to destroy
them, he can also take controle of them. That reduce some pointless waves of attacks and force to use the units well.
On the other hand you can retrive your unit if it has been destroeyd when you defending your base.
Other idea ( more likely expanding old one) is to give engineer ability which in the same way will bring back online a destroyed MCV (Unpacked/Deployed ofcourse)
some people always try to destroy that main bulding and there is no other way to counter tha like bulid another.
+ Improve of tactical side of the game
+ Reduce of the "Tactic" called "unit spam in frontline attack"
+ I don't recall any other RTS with that feature
+ It is always fun to have new cool options
+ Gameplay it is more interesting
+ Mission designers have a new option to use.
+ Reparing the MCV in that way will give a chance to the players
Less severe consequences. Now it is simply Game OVER.
+ New players will have higher chance to survive
- Even one engineer can make a mess when he fix the MCV on the other side of the map. We will have to find that buldind again
- Sometimes it will do no good becouse ouer enemy it has overhelming adventage
- No one will be using this when have the 100 units or more, so it will be a waste of devs time.
- It will be very annoying when the best (and the most expensive) part of your army will came back to attack...