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  1. #1
    Colonel StormWolf's Avatar
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    Ways to improve Yuri's Army!

    This is just a thread to discuss ways that you think that Yuri's faction could have been better implemented in the game. For example he was missing an anti-aircraft infantry unit so what could you think of to fill that position.

    This thread isn't for a mod or anything just a speculation thread to see what Yuri's army could have been.

  2. #2
    Master Sergeant Meyerm's Avatar
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    I can say a lot about this topic. I see Yuri's army as being overpowered in some areas yet weak in others. Their extensive use of mind control makes them annoying to fight at best and overpowering at worst. They're also WAY too good at detecting spies, and I felt Yuri should have some kind of support superweapon that enhances the player's units, rather than the genetic mutator that turns enemies into your units. Floating disks are kind of overpowered too. However, they have weaknesses. The only base defense not requiring power is the tank bunker, and that needs a tank! No anti-air naval or infantry units, though the gattling tank and cannon kind of make up for that, since they seem to take harriers out of the skies faster than flak. Yuri Prime isn't as good as Tanya or Boris, and the slave miners are a weakness since it's like taking your refinery out into the middle of the battlefield, with the slaves themselves easy to run over or snipe. I find myself suddenly losing part of my tech tree because my slave miners were choosing places too close to the enemy to move to without me knowing. Initiates are powerful but easily mowed down by the higher-ranged GIs. And don't even get me started with masterminds. Overall, they're good as campaign opponents but not as good in skirmish and multiplayer. They're still my favorite though, and I think making them more like the Allies and Soviets would improve things.
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  3. #3
    Colonel StormWolf's Avatar
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    What I always thought that Yuri's army could use is:
    A anti-air infantry unit
    Anti-Aircraft Naval Unit
    Stationary Refinery
    APC Vehicle

  4. #4
    Master Sergeant Meyerm's Avatar
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    And less mind control.
    Warning. Inferior tactics detected.
    The entire world and all of it's history, is mine to command and conquer.
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  5. #5
    Colonel StormWolf's Avatar
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    Quote Originally Posted by Meyerm View Post
    And less mind control.
    Definetly less mind control! Good thing he never had a mind control ship. Then your navy would be lost too.

  6. #6
    The only 'too much MC' was the Psychic Tower as a radar-tier defense imo.


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  7. #7
    all factions are balanced. however america has paratroopers which are an extra and can be used as fodders or sneakers.

  8. #8
    Master Sergeant Meyerm's Avatar
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    Overuse of mind control is still an issue with Yuri's army no doubt. Have you ever played a 8 player skirmish match with everyone being Yuri? There's mind control noises, mind controlled units, and mind controlling units everywhere all the time! They should have scratched the psychic tower for a conventional base defense, replaced the mastermind with some other conventional tank, and added more units in general, but no more mind control. Sure it's Yuri. Yuri isn't Yuri without mind control, but there's too much! There should be some middle ground between the overkill usage with Yuri's army and the amount of mind control used by the Soviets in regular RA2.
    Warning. Inferior tactics detected.
    The entire world and all of it's history, is mine to command and conquer.
    Activating defense protocol- Defender, now.
    Quotes from my two favorite C&C characters of all time.

  9. #9
    Lieutenant Kanesbestfriend's Avatar
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    Yuri's army is supposed to be cool.
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  10. #10
    Colonel StormWolf's Avatar
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    That is the main complaint about Yuri is that he doesn't process any heavy units that don't have mind control as there abilities. The Mastermind is good but far to expensive. Plus with its ability to overload on to many units then it self-destructs it really isn't that worth it. Maybe if Yuri had a more advanced unit that could take on the Apocalypse Tank.

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.