
Originally Posted by
R3ven
Well, you can just pick Allies and leave it on them. You can't have less than three factions(hardcoded) if you do, there will be a black spot that crashes the game when you select it.
Totally wrong. Best example is my Granatball Reploded mod. :P
To disable a faction you need to create a global stream (Data\AdditionalMaps\MapMetaData_*.xml) and use the following code:
Code:
<PlayerTemplate
id="Japan"
Type="NULL"
DisplayNameToken="GUI:RandomSide">
<PreferredColor R="255" G="255" B="255"/>
<PreferredCampaignRadarColor R="255" G="255" B="255"/>
</PlayerTemplate>
<PlayerTemplate
id="Soviet"
Type="NULL"
DisplayNameToken="GUI:RandomSide">
<PreferredColor R="255" G="255" B="255"/>
<PreferredCampaignRadarColor R="255" G="255" B="255"/>
</PlayerTemplate>
Please remember that when you do modding on factions it could be that you need to delete your skirmish.ini before starting the game.