FMV's and cutscenes of futures C&C games
I was viewing the ending video and some cutscenes of C&C4. I didn't like them too much. One of the things that really bothered me was the lack of props and environments used in them. The Global Stratospheric Transport interiors were well done, thumbs up for that, but hey, the game is set in the 2070's, and GDI soldiers use FN P90 sub-machine guns. The ending scene was shot somewhere outside EALA building, and there were cars of today parked by the road (see the media section for that)
For the next C&C game, cutscenes and FMV's should use proper props, especially when it comes to weapons and environments used in them. In case of a new Tiberium or Red Alert game, the prop department could create some weapons and props that seem proper for the era and the game. Generals game, simply using nowaday's rifles, machine guns, smg's, rocket launchers etc. is good.
One last thing: Ye olde games had lots of cutscenes, which were rather short, but showed units in action (see media section for that). I'd like to see more of them.
Even though C&C games are not meant to be serious, proper props would add more realism into the game FMV's.
Not sure, but most likely it would cost more money.
First the ending of C&C4 http://www.youtube.com/watch?v=QXDo2WX9frk with cars of today in the 2070's
Tiberian Dawn and Red Alert cutscenes http://www.youtube.com/watch?v=vdYMaCnanKo
Tiberian Sun Firestorm scene http://www.youtube.com/watch?v=5gT0e...eature=related