View Poll Results: Generals vs Red Alert 3: Uprising

Voters
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  • Generals

    151 75.12%
  • Red Alert 3: Uprising

    50 24.88%
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Results 51 to 59 of 59
  1. #51
    HAHAHAH have only 150 votes vs red alert 3 OMG and this games wins against Tibsun with 430 votes impossible

  2. #52

  3. #53
    http://www.commandandconquer.com/for...m-vs-Zero-Hour

    Check it more Firestorm fans posts! but what happens? generals wins that is pitiful

  4. #54
    Moderator stephanovich's Avatar
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    You don't have to post you know.


    -- THE JUKEBOX MUST RETURN!! --

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  5. #55
    That is Zero Hour, do not ever associate that with generals ever ever again or it will be the last thing you ever do.

  6. #56
    http://www.commandandconquer.com/for...m-vs-Zero-Hour

    Check it more Firestorm fans posts! but what happens? generals wins that is pitiful


  7. #57
    Quote Originally Posted by ScotlanD View Post
    That is Zero Hour, do not ever associate that with generals ever ever again or it will be the last thing you ever do.
    .........

  8. #58
    RA3 just was too close to the action, C&C3 Tiberium kept it high in the sky by default, RA2 was high, tanks looks small, more on the map at once, that is what RA3 needed was the ability to make the entire map farther away from the players view. also change the yaw or angle of play would be nice.

    Also I must say the water looked nice but strange, and having each tank or infantry highlight in yellow when clicked on was a bad thought.

  9. #59
    Lieutenant PsionicAssassin's Avatar
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    Feb 2011
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    Downers Grove, Illinois
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    348
    Quote Originally Posted by zebtar View Post
    RA3 just was too close to the action, C&C3 Tiberium kept it high in the sky by default, RA2 was high, tanks looks small, more on the map at once, that is what RA3 needed was the ability to make the entire map farther away from the players view. also change the yaw or angle of play would be nice.

    Also I must say the water looked nice but strange, and having each tank or infantry highlight in yellow when clicked on was a bad thought.
    The yellow highlight was meant so that you could distinguish your units from all the shiny graphics. You can disable the highlight by lowering your vfx settings (which is responsible for some fx and the SHINY part)The water looks awesome! indeed it is the best water in CnC, the strange part would be that they look so pure and clean, they almost look drinkable.

    Have to agree on the camera angle but if you have a high res monitor then the screen is zoomed out more, if you are playing on 800x600 you will be seeing everything closely.

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.