
Originally Posted by
Warthog167
Here is an Idea. Instead of fuel for units, how about harvesting a fuel source for your power plants?
I think the idea of unit fuel would get annoying, but running out of ammunition would make sense.
If you have ever played any games in the Earth serious (specifically Earth 2150 and The Moon Project) there is a supply center where an aerial unit lands, picks up ammunition, and then flies to your units and distributes it. The units have an ammunition counter and a bar so you know exactly how much ammo is left. It makes more a more in-depth experiences as you have to make sure your units are supplied with ammo before you make an assualt.
I agree with you guys, it would be awsome to incorporate more decisions like fuel, ammo and things like that, but from my experience it turns alot of players away from the game because at a certain point it becomes too complicated for some to enjoy.