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Thread: Less betraying

  1. #61
    Lieutenant Revanchist's Avatar
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    Betrayal makes sense with some factions. But with the way it's been going in C&C lately, it's gotten REALLY boring.

    I can see it with Nod or the GLA. I can see it in certain extreme situations with GDI. I can see it to an extent with the Soviets, what with purges and all.

    The Allies should never fight other Allied armies. GDI should only very rarely fight another GDI army (I think we've used up their quota already). USA=no. EU=no. China...probably not.

    Anyone else...well, we'll see, but I'll only accept it in a faction that it makes sense in.



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  2. #62
    Lieutenant AthCom's Avatar
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    Quote Originally Posted by ConKid66 View Post
    Tib Dawn - Seth attempts to betray Kane and is shot in the head

    RA1 - Nadia kills Stalin and is then killed by Kane

    Tib Sun - CABAL

    RA2 - Yuri

    Generals - Rogue Chinese general

    CnC3 - Kilian, Alexa

    RA3 - Ackerman, Cherdenko, Krukov

    CnC4 - Gideon, Col. James
    CABAL was in Firestorm. Tiberian Sun had Jake McNeil betraying GDI for Nod, maybe more than that though.
    "Dat vallen streckt tot eer, en onverwelckbren lof:
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  3. #63
    I'm all for betrayal for Tech over Power. Power should come in randomly as a new recruitment. Building their own new empire. Unless it is something super secret like how Kane remade himself. I doubt I want to see multiple betrayal in the C&C universe unless it is part of a story as in alliance to take over the throne. One Empire, One World. What happened to the mutants in C&C universe?

  4. #64
    Lieutenant Colonel Borreh's Avatar
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    You know why was so much betrayal in the games?

    It's called character interaction.

    You can hardly create a dramatic storyline if you have one set of actors on one side of the front and another one on another, with no interaction between them.

    So, in order to create dramatic tension between characters in an FMV based C&C game, you need them have inside conflicts and betrayals, because otherwise that would just be few guys giving you orders.

    The only way to create drama in the story is character interaction and direct threats to them. EALA couldn't afford a bomb blowing up GDI command center and Granger struggling for survival against a squad of Nod soldiers on-screen. Neither they didn't have writers creative enough to create situations allowing for real interaction and tension between characters from opposing sides in C&C. It's easy understandable since you need to get damn creative to have the military and political leaders of opposing factions which are at war talking with eachother in a single room face to face. It is possible, just it seemed to be too much for EALA's writers. So we do not get a scene with Kane talking with Grander face to face, nor anything simillar.

    A huge flaw here can be the different storylines for different campaigns - Or even the existence of different faction campaign themselves. It could have been a much better idea to have a single campaign with different points of view with dynamic and dramatic swithes between them.

    The only title a bit better here was T_T, which did have some on-screen action, but it still was more about treatchery and in-faction conflict.

  5. #65
    Quote Originally Posted by ConKid66 View Post
    Every CnC game to date has had betrayals, with the possible exception of Renegade (I can't remember it that well)

    Tib Dawn - Seth attempts to betray Kane and is shot in the head

    RA1 - Nadia kills Stalin and is then killed by Kane

    Tib Sun - CABAL

    RA2 - Yuri

    Generals - Rogue Chinese general

    CnC3 - Kilian, Alexa

    RA3 - Ackerman, Cherdenko, Krukov

    CnC4 - Gideon, Col. James
    Some of them were not really traitors, just framed or misunderstood.

    Seth didn't betray Nod, he just wanted you (the commander) dead, or atleast trying to make you look like a complete failure that Kane eventually demotes you. Seth was afraid the commander would take his place as Kane's right hand

    Killian got framed by Alexa, so she shouldn't be tagged as a traitor

    Ackerman was a robot. Robots can't be traitors lol

    Cherdenko betrayed the commander, but not the Soviet people. You became too much of a threat to him

    Krukov was never a traitor either, he got framed by Cherdenko

    I guess the rest can be considered traitors. In Renegade, Sakura is pretty much a traitor to both factions

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