How ironic is it that the GDI art style in this game is better than C&C 4 and C&C 3?
Now with 10% less terrible posting and 100% more lies in signatures.
Many thanks for that Alex.
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The artwork was probably done in Shanghai China, as mentioned several times before in my previous posts where Victory Games, or now BioWare Victory, has "offices" in Shanghai China which appear to be shared by other games studios.
Back in 2010 I noted, not only Nick Earl at Visceral, but then also EA CEO Riccitiello, mention in the media this and Victory Games also has "offices" there.
"the efficiencies associated with outsourcing things like artistic work to other countries has been incredible."
"It takes a while to get a team used to not sitting next to the team that’s putting the art together," he said. "But now they’re pretty happy. They put out two key frames before they go home... they come back in the morning and they’ve got sometimes a man-month of work done overnight as 30, 40 people worked on the art in China."
Last edited by EddySaf; 12-14-2011 at 03:34 AM.
It's the same buildings or almost the same as in both games. Some of them are sort of frankensprites (mix of different parts of different stuff).
http://www.ea.com/tiberium-alliances is it's own site, but http://www.ea.com/redalert-alliances leads to http://www.commandandconquer.com/redalert/ which is the same as http://www.commandandconquer.com
Last edited by Alex06; 12-14-2011 at 03:17 AM.
Alright, well posting screenshots is a no-no apparently - my post got deleted several times. Sorry guys!![]()