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  1. #81
    Captain Alaskan_Viking's Avatar
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    Quote Originally Posted by Kyang View Post
    So let's say if the unit had to be a helo, and it was going to keep its role as a toxin sprayer, would something like a militarized firefighter helo look better to you?

    Maybe something like this?
    That looks much better.

    The reason the GLA doesnt have aircraft is that they, as a factor, gameplay and style wise, are a low tech underground, terrorist gurrilla type faction, no airforce. They are not the MEC from BF2, I know that in real life any "GLA" pan arab alliance would have a huge airforce, but this series has always been about gameplat over realism.

    The GLA havving no aircraft, and very weak "strike" general powers made it a very unique faction, I mean, if they giv ethem air units and powerful Off map arty and airstrike call ins, are they going to give the EU tunnel networks?

  2. #82
    Sergeant
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    agreed
    Let's build

  3. #83
    Lieutenant GammaCobra's Avatar
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    How about, if you reach 5 star GLA General, you can activate a Sukhoi Fighter Jet for the GLA (Yes, and everyone will start saying no to me, especially that airplane guy and also other faceless people. Oh well.)

  4. #84
    Moderator methuselah's Avatar
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    Quote Originally Posted by PizzaAtomica View Post
    Seriously I don't get how some people think they can tell something will be imbalanced when they don't know ANY of the statistics.
    ESP? Pretty silly I concur.

  5. #85
    Lieutenant Colonel Commander_McNash's Avatar
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    Quote Originally Posted by GammaCobra View Post
    How about, if you reach 5 star GLA General, you can activate a Sukhoi Fighter Jet for the GLA (Yes, and everyone will start saying no to me, especially that airplane guy and also other faceless people. Oh well.)
    But Sukhoi is so cool and sexy it needs to be in the game!

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  6. #86
    Captain Alaskan_Viking's Avatar
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    The S-37 was a useless piece of junk.

    But if the Russians are added into the game they need to have a plane based off of it; it looks better than the PAK-FA does, and it looks much less like an F-22, more unique with swept wings, etc.

  7. #87
    Lieutenant Colonel HOPE1134's Avatar
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    Reminds me of the GDI Firehawk


    She'll blow you away... literally

  8. #88
    Major Alex06's Avatar
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    Quote Originally Posted by methuselah View Post
    ESP? Pretty silly I concur.
    I concur with you and Pizza.

    Quote Originally Posted by Cinderella_EX View Post
    I can accept GLA plane throwing Anthrax Bomb

    But I can't accept Enable-build airforces
    Why can't you accept it? GLA were supposed to have an air force and power plants originally, but due to time constraints, it wasn't completed, so whatever was already implemented but incomplete was removed. Viking's argument that the GLA are NOT MEANT to have air units thus falls flat, because they WERE supposed to.

    How is it imba if all they get are support aircraft? How can you even assume that without knowing more than 5 units the GLA has, ONE of which is an aircraft? We don't even know if there are tunnels for the GLA in Generals 2.

    So your claim that it is imbalanced, is actually false or unconfirmable, because we barely know anything about the game.

    Perhaps even the aircraft we saw in the picture were just summonable aircraft, sort of like the giant bomber they have in Generals 1 that drops their support powers.

    What you guys need to realize is this is NOT Generals 2.0, but Generals 2. It's a sequel, not a remake. They're not going to replace 2-3 units per faction, they're going to replace MOST of the units per faction except 2-3.

    EDIT: This game is also set in 2030, which is why the GLA have more modern units. They probably also have more access to technology and thus have gone more "global". It's exactly just like how Nod relied heavily on US weapons and mercenaries in Tiberian Dawn, but in Tiberian Sun, every Nod unit was unique to Nod, it wasn't from someone else.
    Last edited by Alex06; 12-15-2011 at 06:41 PM.

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.