How about Israel, there tanks are deadly, and their commandos are legendary. Show israel some love ehh lol anyway, i like russia for the pick.
How about Israel, there tanks are deadly, and their commandos are legendary. Show israel some love ehh lol anyway, i like russia for the pick.
Israel hardly qualifies as a superpower though, and any inclusion of it would probably generate more controversy than EA would care for, especially with the GLA standing in for Islamic extremism.
Interesting idea. A Cabal of special interrests dedicated to stopping world peace for their own gains could be seen as terrorists. New face of the GLA perhaps. Not what I had in mind, but it works quite well.
What I had in mind was the GLA as third-world terrorists with AK's and what not, the U.S. getting involved as a millitary group largely based off of Marines with support from the Navy (If they've been insular all this time, then they don't have bases overseas to support AF and Army as easily as they can get Carriers and Subs out there) with Navy Seals as their specialists (Stealth, possibly amphibious, plus their main function aside from sniping would be painting targets for Long Range Missles, Artilery strikes, Air Strikes, what have you), and the EU being more of a Paramilitary group based off of, say, GSG-9, with just a bit of covert action involved. I figure, depending on where this treaty went down (if it was in say, Geneva or Prague or Warsaw), Europe might just need some police (both special weapons type and secret police) to restore order.
How a group like that would handle is indeed a difficult question. I was thinking maybe the base infantry would be stealthed when garrisoned in civilian structures. You'd only know there were people in them if they start firing. I mentioned earlier a spy, which would probably be disguised as enemy units, stealing money, bribing enemy units to be less hostile (I figure a bribe is good enough to make them look the other way or not fire, but not enough for them to quite switch sides), and sniping from within buildings. Yes, I'm doing a lot with buildings, as these guys are masters of Urban Warfare. The Suburban was never meant to go head to head with a Tank. It was meant for doing drive-by shootings on infantry. I am drawing blanks as to what a group like this would do for artillery. I do like the Battle Buss Idea. MLRS, only less tank like and more trucklike? An Alvis Saracen? Vans with sliding doors opening to guys holding rocket launchers/RPG's? I honestly am not quite sure. Perhaps you are right and these guys are better off as the new GLA.
I do have one other idea, but I think I"m going to start a thread for it. It's a bit out there.
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
This is a good idea, but again, that gets into GLA territory with the stealth and guerrilla tactics. Generals really only has 3 basic types of armies: Fast, mobile, offensive armies (USA gen1/EUgen2) stealthy hit and run guerrilla tactis (GLA) and a slow moving heavy fire power faction (China gen1/____Gen2)
If you took that light, sneaky, stealthy covert ops faction idea, and develop it to its conclusion then you will end up with a faction that is Very OP, or something very similar to the GLA in gameplay. That is why I advocate this kind of domestic terror/PMG faction. It would have similar gameplay to the GLA faction archetype, but would not necessarily be on the GLA's side.
In Generals 1 there was a mission in the USA campaign where a faction within the GLA sided with the US, (very reminiscent of Northern Alliance fighting the Taliban in Afghanistan) so maybe the PMC faction could be some kind of GLA militia funded and supported covertly by the USA, or EU, or otherwise some kind of group being controlled by one of the major powers (or rogue elements within that power) against one of the others?
Last edited by Alaskan_Viking; 04-16-2012 at 10:37 PM.
"Not with our current Economical Budget We aint. :P Lets just stick to what we have now alright?"
Commander32, in response to talk of future US 6th generation fighter aircraft.
Making the EU the tank faction would be a development concept finally coming full circle. In the development of the first Generals, the USA was supposed to fill this role before it was shifted to the Chinese.
Seems it made more sense to perpetuate the "Big, dumb, club-wielding Communists" trope. Still, that trope makes more sense in the Generals setting, than the odd Yuan Dynasty style the Asian faction originally had.
Last edited by Kyang; 04-20-2012 at 05:28 PM.
I believe that the EU would somewhat take the role the US has as a high tech pinpoint faction, thought I would prefer if they have a different way to fight than just taking the US's role.
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
In my opinion, China should come. Maybe after Brazilian Militia come to expansion pack or something? They really tough like GLA. Or passes the names of a particular campaign.