That isn't a solution.I have a solution: ignore it
How exactly is my idea detrimental to your fun? my idea basically is shifting the damage from one attack animation and projectile type to another.war should be fought the fun way.
That isn't a solution.I have a solution: ignore it
How exactly is my idea detrimental to your fun? my idea basically is shifting the damage from one attack animation and projectile type to another.war should be fought the fun way.
Last edited by Victimizer; 12-17-2011 at 11:42 AM.