i always hated the infantry anims in gen1/zh. they carelessly ran across the battlefield, just stood their, didnt try to head for cover, kept standing on the spot when under attack, didnt flinch even when tank rounds kept pounding them, kept facing usually one direction and didnt even bother to turn around to look out for enemies. they were simply boring and didnt behave naturally.
now, i may ask for too much with this and i also believe that it is a huge task to put this into action. but how great would it be to have more believable infantry units in a c&c game! for example, i gotta love the infantry in company of heroes who (barring the squad management) always behave with huge awareness and respect of dangers, they crouch when passing enemy terrain, they immediately prone or try to find cover when being under attack, they get pinned when under fire by a superior enemy, they get demoralized when facing overwhelming & cruel enemy weaponry, etc.
no, i am not asking for hardcore realism in this game. i dont want a copy of coh infantry in gen2 either. please dont respond with hasty accusations. i just think the devs should enhance the infantry formula of c&c and also make use of the mighty animation system in frostbite2. i'd be hugely disappointed if they gave us 'lifeless zombie' infantry like from gen1/zh again.

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