Results 1 to 3 of 3
  1. #1

    Tiberium Collecting

    I think the tiberium collecting in CnC 4 ruins much of the game. In the previous games, you can just buy an AI collector and it'll go without your commands. here, you have to waste your time protecting your units with tiberium and it's so slow that almost no one in my team ever bothers to do it. Who agrees with me?
    Kane the second

  2. #2
    Captain Incia's Avatar
    Join Date
    Feb 2011
    Location
    Finland
    Posts
    941
    Tiberium is basically the only aspect of the game which brings in micro and tactics, you are supposed to *fight* over these. So if you can't protect your tiberium collectors then you will most likely lose the game.

    Also Nod Tier 1 is weak, Nod *needs* at least 5 tiberium points so they can go Tier 2 and have a chance, in high level of games.

    Watch some replays of clan games at gamereplays.org and you get the idea.

    The whole meta game of C&C 4 is to go instantly for blue tiberium and fight for them, then after you reach tier 2 and 3 you can stop collecting tiberium and take Nodes.

    Though, I agree you on the aspect that noobs online ignore tiberium and make their team lose.
    I would suggest ganging up with good palyers. Clan games are the most fun in C&C 4. Playing with randoms who don't collect tiberium kills the game.

  3. #3
    Corporal DavoPlayer's Avatar
    Join Date
    Feb 2011
    Location
    N.O.L.A.
    Posts
    39
    its like kane really knew the future....

    A new C&C??? How about you fix the bugs you have already, instead of creating new ones? Give us modding back. I've been modding C&C since '95/'96. It's the reason I play C&C aside from the Soviets and Nod. Go RED team! Generals was a bigger mistake that C&C 4, even Sole Survivor had more action.

    We use word like... who cares.... and boring!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.