Im building an AOD map in KW WB and having a problem setting the script for losing
its supposed to be something like
player 2 has units in area lose
announce local lose
or something similar..
[Btw, player 2 is the AI that owns the wave attacks]
However,the script "if player has units in area" never works! I tried many other solutions,none worked
[such as ...if local player's enemy has more / EQ to 1 unit in area lose then....]
And whats weird is that if I set it to be player 1 (which is the human) it will work (if the human player has units in area X then .... )
for some reason I can't adjust the roads,tiberium fields and bridges positions. I mean,when I select them and move nothing happens,its pretty annoying.