
Originally Posted by
oompah
I think you are both missing the boat
the greatness of the C&C series has always been the arcade style pacing of the play, not the meticulous cover system (for example).
IMO the formula for success for this brand is to deliver arcade paced fun without too many layers, tech options, cover systems etc... build massive armies and go fight.
I wouldn't be against Victory-Bio exploring some set pieces in the single player campaigns that delve into some more complex game functions - perhaps blowing up something big and it creating a cover to funnel wounded units behind while they repair - yea OK I could live with that but the life blood, longevity and eventual good word of mouth will come from Generals 2 ability to have appeal online in it's multiplayer arena. If the PVP multiplay is done right - simple, fun, fast paced and the community is large and supported that is the way to get this brand back on track, no cover system will help with this bigger issue.