You guys do understand that EA had about 10 years to "innovate" and have found that formula has not exactly worked.
Sure Sure - I understand... if they would only listen to you guys - who have probably coded... well nothing... it would all be better. Trust me - you would all be the first ones back here complaining about the "inbalance" from all the realistic stuff you wanted put into the game when it does not work the way you imagined. Ironically in your search for "realism" you'll find many of your gameplay demands to simply be unrealistic when it comes to the fast paced world of command and conquer RTS.
Now maybe you guys liked the 50 minute COH games, because hey... it was cool to have cover, and it was cool when a grenade may or may not kill 2 or 6 of your guys based on some randomness... but that game is gone too.
Face it - EA took a hard long look at where to go - and realized the best game they had was Generals - they understand it was what people want, and every since then... every community manager they've hired has gone back to them... our players... our customers... love Generals... every subsequent attempt has been swatted away not because it wasnt realistic enough, or didnt have tank recoil, or didnt offer blinding vapor trails..... but because it wasnt what CnC games were about.
For a bunch of guys crying for realism - it's about time you come back to reality. EA is going to make Generals 2, they are going to go back to the successful formula - they are going to use a solid engine - the game is going to sell a ton of copies, a load of people will be online playing it, and you'll all have realized... at that point... that you were all....dead....wrong.

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