Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13
  1. #11
    Private grecco_diego's Avatar
    Join Date
    Apr 2012
    Location
    Curitiba PR - Brazil
    Posts
    17
    'Half' On topic opinion: A thing i'd like to measure are the tactics being overhaulled as real strategy using enhanced elements of the first game but putted out and not supplanted like any other stupid C&C game that isn't Generals.

  2. #12
    Lieutenant Colonel Borreh's Avatar
    Join Date
    Feb 2011
    Location
    Dark of the middle ages.
    Posts
    2,246
    Quote Originally Posted by grecco_diego View Post
    'Half' On topic opinion: A thing i'd like to measure are the tactics being overhaulled as real strategy using enhanced elements of the first game but putted out and not supplanted like any other stupid C&C game that isn't Generals.
    First of, don't talk in the name of people you don't know, since there are a lot of people here that want major changes to the gameplay.

    Second, 1) Do not call other C&C games stupid, it's a bad way to go 2) What the hell did you mean in that post?

  3. #13
    Master Sergeant
    Join Date
    May 2011
    Location
    Australia
    Posts
    112
    Kane's Wrath Global Conquest was a series of skirmish matches but with powers at the main screen . Generals 2 would do better to have a model that has different victory conditions with different battle scenarios within the Global Conquest mode . Not just a bunch of skirmish games on a world map .

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.