Recently I tried to make a infantry squad that can fly by default, but ran into a problem
(ignore the placeholder grafics)
Some of the drone in the squad dont appear at the right altitude - they appear at random levels and only after moving the squad around for a while they start to jump to the correct positions.
I suspect its a locomotor problem, but I have no idea what exactly the cause is. Any suggestions?
Code:<LocomotorTemplate id="ShrikeLocomotor" Surfaces="AIR" TurnTimeSeconds="0.5s" TurnTimeDamagedSeconds="0.5s" FastTurnRadius="9.0" SlowTurnRadius="1.0" AccelerationSeconds="0.21s" FormationPriority="NO_FORMATION" AirborneTargetingHeight="30" BrakingSeconds="0.21s" MinTurnSpeed="0%" BehaviorZ="SURFACE_RELATIVE_HEIGHT" Appearance="TWO_LEGS" PreferredHeight="90" CanMoveBackward="false" /> <LocomotorTemplate id="ShrikeSquadLocomotor" Surfaces="AIR" TurnTimeSeconds="2.0s" TurnTimeDamagedSeconds="2.0s" FastTurnRadius="33.0" SlowTurnRadius="33.0" FormationPriority="NO_FORMATION" WaitForFormation="true" AirborneTargetingHeight="30" AccelerationSeconds="0.5s" BrakingSeconds="0.1s" MinTurnSpeed="100%" CanMoveBackward="false" BehaviorZ="SURFACE_RELATIVE_HEIGHT" Appearance="WINGS" CirclingRadius="50" PreferredHeight="90" MaxTurnWithoutReform="45d" />


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