View Poll Results: Should there be nukes in Command and Conquer: Generals 2?

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  • Yes

    44 89.80%
  • No

    5 10.20%
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Results 51 to 59 of 59
  1. #51
    I have a fever... and the only medicine is.. there's no medicine the fever was brought on by too much radiation, I'm going to die.



    Point being nuclear weapons are a vital part of the game. The only thing I honestly would want changed is the US got a little more bang for the buck. The particle cannon always seemed pathetic against the Scud and Nuke.

  2. #52
    Brigadier General Commander32's Avatar
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    You know, an innovative super weapon design can be just as good as an old nuke.

    I'm fine with new ways of mass destruction.

    My quote:
    'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '

  3. #53
    Lieutenant godofcod58's Avatar
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    I want a nuke, but anything that's just some generic extremely powerful explosive would be good.

  4. #54
    nukes are a staple in the c&c franchise - gotta have nukes!

  5. #55
    Lieutenant toti's Avatar
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    Point being nuclear weapons are a vital part of the game. The only thing I honestly would want changed is the US got a little more bang for the buck. The particle cannon always seemed pathetic against the Scud and Nuke.
    imo the particle cannon is second most effective superweapon in zh. the us also had the foab which is the same as the nuke, less dmg but it destroys what needs to be destroyed. the nuke was the least effective weapon. the scud storm was the best because it does as much dmg as a nuke, even more for the bomb and toxin generals, the toxins kill infantry faster than radiation and has 5 min cooldown.

  6. #56
    Quote Originally Posted by toti View Post
    imo the particle cannon is second most effective superweapon in zh. the us also had the foab which is the same as the nuke, less dmg but it destroys what needs to be destroyed. the nuke was the least effective weapon. the scud storm was the best because it does as much dmg as a nuke, even more for the bomb and toxin generals, the toxins kill infantry faster than radiation and has 5 min cooldown.
    I felt as though the Nuke general's nuke could do much more damage. But yes, the MOAB and the Fuel air, definitely made up in many ways.

  7. #57
    Lieutenant Revanchist's Avatar
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    I figgured that the nuke was the best against the US or China, but the Particle Cannon was definitely the best against the GLA. It could kill the holes.

    And for WMDs...Yeah. I want at least one nuke. But what would be cool is if it could be airplane carried. Not that it makes much of a difference.



    Cake is a lie. There is only Pudding.
    Through Pudding I gain Calories.
    Through Calories I gain Weight.
    Through Weight I gain Girth.
    Through Girth my Belt is Broken.
    Dessert shall free me.

  8. #58
    Master Sergeant GeneralsProTony's Avatar
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    Particle cannon all day, I love running the beam across 7 black markets or 7 supply drops.

  9. #59
    Captain IonorRea's Avatar
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    During Reagan inspiration by some spy movie started SDI project aka "Star Wars: were was under development interesting idea of one use only, but very powerful nuclear laser which is interesting as it's by technology very powerful but agains each shot you need send into space another satellite carrying missile.
    This sattelite based laser destroy itself in process of shooting but part of his nuclear explosion is directed into powerful beam which was supposed to stop soviet ICBM's.
    From game perspective it is interesting idea for China/Russia/India to have more advanced stuff that can act like powerful but by radius limited laser weapon or sending satellite through atmosfere to blow on enemy base like good old nuke for area damage.
    From times of Generals Particle Cannon I was always missing more modes of use for all factions superweapons for more tactical options and this is just one from plenty possibilities based on real development that can improve gameplay.

    Some info about this weapon
    http://www.globalsecurity.org/space/systems/xrl.htm
    Last edited by IonorRea; 07-12-2012 at 10:43 PM.
    Imagination is limited only by our knowledge.
    -Ionor Rea
    Generals 2 concept ideas
    http://www.commandandconquer.com/for...l=1#post100583

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.