yes
no
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
As I said Nod in TS was all about fortifying and not about mobility at all I would say no. It was about fortifying one position and then launch a sneak attack from another vector as the enemy units are busy, at least that is what its design suggests. Draw them out with fortified artillery and then swoop in.
In TS every later unit but the Mammoth MK2 was more about mobility, hence hover units that have low hp but are pretty quick, Disruptors had paper armor. Also Nod always had stronger defenses compared to GDI.
Also remember the direct counter to a Mammoth MK2 are Banshees. 3 of them outright kill one without losses like in the movie.
Last edited by Lauren; 05-21-2012 at 02:53 PM.
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
lol
I'll take that as a testament to my creative thinking skills...
meh,
Although I understand where Lauren is cumming from, and yes i n the past Nod had better defenses than GDI, It feels Nod no longer has that edge, and from my understanding of Nod's theme, that is appropriate.
GDI has always been about protecting the people, they would need top notch defense for that, Nod seems more about using people to their ends, so they aren't defending as much, but usually on the offense. (yes, Generalizations, but we shouldn't get hung up one specific units)
Sure they had deploy-able 1st, but the over arching themes seems more mobility then straight defensibility.
Last edited by GeneralSGJist; 05-21-2012 at 08:41 PM.
Last edited by Commander32; 05-21-2012 at 09:26 PM.
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
Dude.....
Do you grasp the concept of how a discussion works?
Understanding is not agreeing.
Lauren is talking about the past, I am talking abut the future, and your response is to say we have differing views and say nothing can be done..
Indeed I know, But that doesn't mean I have to be forced to talk to your points.
I understand, but I don't wish to understand your ways as I care less about them.
Im not really in the mood to be dragged into another of your dramatic episodes.
I still stand on my point on what I think is alright for Nod having some bigger guns, you better tolerate that..
Last edited by Commander32; 05-21-2012 at 10:13 PM.
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
Er...well...
I don't think anyone should have epic units.
I just don't like the idea.
Cake is a lie. There is only Pudding.
Through Pudding I gain Calories.
Through Calories I gain Weight.
Through Weight I gain Girth.
Through Girth my Belt is Broken.
Dessert shall free me.
Last edited by Commander32; 05-21-2012 at 10:32 PM.
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '