And Borreh for being featured in aspammer'svaluable member's signature.
As the moderator in chief I am obligated to remind you that if you use reddit subscribe to /r/commandandconquer
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
Or Kane.
Hunters are OP, but the Cobras disagree
visit gamereplays.org CNC4
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And Borreh for being featured in aspammer'svaluable member's signature.
As the moderator in chief I am obligated to remind you that if you use reddit subscribe to /r/commandandconquer
Kane is all!
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
you all have to be realistic here. The game is going to have cutting edge production values. I mean this is about all we know for sure. The only question is when it comes time to make a strategic decision where it's poly count versus game mechanism which direction will they go in and how far will they go to "ugly" up the game to make it scale and play close to the original generals?
COH looks great right? But how many tanks are ever on the screen at one time?
Hopefully they strike a nice balance and get the best of both into the mix, looks and execution, but we don't know right now which would win out if push comes to shove.