Ok I've poked and prodded, scoured every inch of the Call For Transport and V35Ox xmls. I've looked through the schemas for QueueProductionExit and ParkingPlaceBehaviour and I've tried a few things.
Does anyone know how to make the estupido Hammerheads drop in rather than spawning at ground level?
I tried adding a QueueProductionExit update that set the unit create point as z="300" but the repair drones suddenly started occupying the parking places.
Changing the NaturalRallyPoint gives a really weird sliding effect to Firehawks and Orcas (good for Generals style runways) and now... I'm a bit lost!
I don't know if it has to be done with the scripts or what but I could use some assistance if any can be offered.
Also if anyone knows how to make a superweapon fire more than 1 round without using an OCL weapon I'd really appreciate that too =) I made a proton collider but can only get it to fire 1 shot.

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