GeneralSGJist: it is foremost priority of Generals 2 to get player into mindset of general, threre is no other way to make good war strategy, same way like Hitman will be fail if this game not allow you to get into mindset of assassin by limiting some key features or parts of story that depicting assassin life as it is.
Game have potencial to teach about bad stuff, but you can hardly force player with videogame making bad stuff in real life if this player isn't mentaly ill or too young to decide by himself and limiting some stuff in early age or due mental illness is job of parrents not developers... otherwise games like GTA, Hitman etc. could never exist.
This game begging to add some conspiracy, treasons, and more realistic shades of grey instead of black and white used in depicting world in Generals 2 story.
If treasons have to be everyday bread in SP is intensional removing them from MP just unlogical and pointless.
So enough OT and back to work on game mechanics...

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