Is it possible?
What I has is a Air Transport, but I wanna it come with some infantry inside it...
Code plz...? D:
Is it possible?
What I has is a Air Transport, but I wanna it come with some infantry inside it...
Code plz...? D:
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
Any contain that is based on TransportContain can have up to 4 InitialPayload elements.
Code:<xs:complexType name="InitialPayload"> <xs:sequence></xs:sequence> <xs:attribute name="Name" balance:field="PayloadType" type="GameObjectWeakRef" /> <xs:attribute name="Count" balance:field="PayloadCount" type="SageInt" /> </xs:complexType>
Soo.....
Do I just put that in for it to work...?
Can you give me an example plz?
Im so hopeless sometimes... X_X
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
If it's not broken it should just work...
This would start with 2 saboteurs in it.Code:... <InitialPayload Name="NODSaboteur" Count="2" /> ...
Kool, it works. :P
Thx once more.![]()
My quote:
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '