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  1. #1
    Brigadier General Commander32's Avatar
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    Making a Transport pawn with units inside?

    Is it possible?

    What I has is a Air Transport, but I wanna it come with some infantry inside it...

    Code plz...? D:

    My quote:
    'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '

  2. #2
    Lieutenant Colonel Lauren's Avatar
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    Any contain that is based on TransportContain can have up to 4 InitialPayload elements.
    Code:
    	<xs:complexType name="InitialPayload">
    		<xs:sequence></xs:sequence>
    		<xs:attribute name="Name" balance:field="PayloadType" type="GameObjectWeakRef" />
    		<xs:attribute name="Count" balance:field="PayloadCount" type="SageInt" />
    	</xs:complexType>

  3. #3
    Brigadier General Commander32's Avatar
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    Soo.....

    Do I just put that in for it to work...?
    Can you give me an example plz?

    Im so hopeless sometimes... X_X

    My quote:
    'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '

  4. #4
    Lieutenant Colonel Lauren's Avatar
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    Feb 2011
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    If it's not broken it should just work...
    Code:
    ...
    	<InitialPayload
    		Name="NODSaboteur"
    		Count="2" />
    ...
    This would start with 2 saboteurs in it.

  5. #5
    Brigadier General Commander32's Avatar
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    Feb 2011
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    LV, NV, USA
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    Kool, it works. :P

    Thx once more.

    My quote:
    'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.