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  1. #41
    Master Sergeant GeneralsProTony's Avatar
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    GLA
    -Base infiltration ability (similar to the tunnel in G1)
    -Mini Tactical Nuke "delivered" to enemy base
    -More capable units (S300 air-defence system, Heavier MBT etc.)
    -Bioweapons (SARS, H1N1, Smallpox etc.)
    -Disinformation (confuses enemy troops)
    -Terror Rush (Terrorists converge on a selected area and detonate)
    EU
    -Submarine Launched Ballistic Missile (SLBM Slam 3 tiers 1missile-3missiles)
    -Tornado Raid (similar to A-10 strike)
    -ECM aircraft (Blinds radar, missguides missles untill shot down)
    -Standoff LASM (Long Range Air to Ground Missile equipped to attack aircraft)
    -SAS special forces (Elite team of 4 highly capable units)
    -Tactical Laser (Satelite based offensive weapon)
    -Theater Defense Laser (TDL Constructed in base, shoots down enemy balistic missiles)

    Just some ideas I've had and thought it would be cool to see.

  2. #42
    I'd like to see some new ones, but I don't mind to see some old ones again too.
    There were some that really nobody used in ccg1, and most of the generals powers were about destruction.
    Some were blockable, some were not. For example all the attacks coming from planes could be blocked with enough AA,
    but the chinese artillery for example not.

    However, I wish to see more powers to choose from, more that are not only for destruction, more that define your playstyle (unlock stealth jets, or the level 2 red guards), and more powers that quickly can change difficult situations if you use them smart or combine them with others powers.

    I'm curious what we will get.
    We deserve a real Generals 2 not a C&C 5.

  3. #43
    Lieutenant godofcod58's Avatar
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    How about the gla have a carpet bombing where they drop a bunch of terrorists out of a plane who explode when they hit the ground.
    Quote Originally Posted by DazzD View Post
    With the suicide bomber truck, infantry and bikes I thought a massive sneak attack by a semi-trailer or plane would fit them quite well. Maybe a civilian semi trailer that rushed defenses and could only be taken out by manually attacking it. Easy if you see it coming, not so easy if you are busy elsewhere on the map.
    This sounds like a good idea.
    Last edited by godofcod58; 08-06-2012 at 11:33 PM.

  4. #44
    Master Sergeant GeneralsProTony's Avatar
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    Would a september 11th style airliner attack be too insensitive?

  5. #45
    Sergeant
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    Wasn't there a GLA plane attack in the first generals that dropped an Anthrax bomb? I guess that could get an upgrade to carry twice the payload but the whole plane ditches rather than drops a bomb...

  6. #46
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    Hope they will add naval support from this, just like air support, a big battleship will go in a straight line using a long range weapon bombing everything in the enemy base, it'll be great if we can control the battleship target too...heheheheee, and Yes we need a map with large ocean.

  7. #47
    what i would like to see:

    1: no cost to powers, if you have to pay to use an airstrike or what not, why dont you have to pay just to use a SW or a unit ability?

    2:biological weapons should NOT effect vehicles, is anthrax like acid?

    3: variations of the same powers, like if you had a mine drop, you could have larger explosion mines or EMP mines

    4: more support powers that are supportive and not combative, dont need 5 A10 strikes

    5: more upgrade powers, ones that alter or improve an existing unit or unit type or even buildings in some way shape or form, some thing more than just an armor or weapon upgrade that could be bought.

  8. #48
    gla:
    Rank1:
    -explosive training:all suicide units start promoted
    -advanced toxins:upgrades rebel to toxin rebel,toxins shells/rockets for mbt/rpg guy,unlocks some advanced toxin upgrades
    -stolen tech (level 1):allows you to build some stolen units from other factions from gen 1.

    Rank3:
    -stolen tech (level 2):more advanced stolen units(+aircraft)
    -Infanrty ambush(3 levels):-level 1:2 rebels,2 rpg guy.
    -level 2:4 rebels,3 rpg guys,1 terrorist.
    -level 3:7 repels,6 rpg guys,2 terrorists, 1 hijacker.
    -trap spawn(3 levels):spawns mines and traps: lv1:AI mines, lv2:AI and AT mines, lv3:AI,AT mines+1 Demo trap
    -Gps Scrambler

    Rank5:
    -hold the area:builds defences in a selected area,includes 1 tunnel network
    -scrap repair:repairs/revives destroyed(!) units in a selected area,scrap must still be there
    -Nuke bomb truck:unlocks nuke bomb truck(explosion as big as a sw one,but costs alot too,stealthed),requires stolen tech 2


    also i really wanna see an emp tech tree for a faction
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  9. #49
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    Quote Originally Posted by ZESPY46 View Post
    1: no cost to powers, if you have to pay to use an airstrike or what not, why dont you have to pay just to use a SW or a unit ability?
    Agreed! If they get the timers right then there is no need for a $$ value. Some of the best games of ZH that I had were because everyone ran out of $$ and we were all using the powers to try and finish each other. If the money dries up then there is no units or attack ability. Also there is that fantastic feeling of revenge as an enemy is clearing your base out and have their army in a group.... LOL A10 strike saves the day

    Quote Originally Posted by Lonely_guy View Post
    gla:
    Rank5:
    -hold the area:builds defences in a selected area,includes 1 tunnel network
    I like that one, it puts down a tunnel network in the middle and then starts building defences all around it. It would give players a chance to counter it while they are in building. Maybe if the tunnel gets destroyed before they are finished the defences they stop building.

    The EMP tree for each advanced faction sound good too but maybe the GLA can turn suicide bombers into EMP bombers. The EMP stops the defences for a few seconds while the real bombers blow them up.

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Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.