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  1. #11
    Lieutenant Colonel Lauren's Avatar
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    Most likely paths and or spelling is wrong somewhere.

  2. #12
    Private TehGunship's Avatar
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    Quote Originally Posted by Lauren View Post
    Most likely paths and or spelling is wrong somewhere.
    Oh thank god first actual answer.

    I need to include it? I've just put fe_shared_mainMenuLib ( from ra3 art pack ) ( contains main menu stuff ) into AptUI folder, and nothing changed.

    Just to mention, GUI like TacticalHUDBuildQueuePage ( 4 per row command bar ) works just fine. Also compile process went normal, without any errors, and i see auto generated fe_shared_mainMenuLib.xml and it's auto included into mod.babproj file.

    Can anyone share it's own main menu GUI? I really need it right now since i am making total conversion.

  3. #13
    Private TehGunship's Avatar
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    Okay, i've tested many things with UI now, i decompiled main menu apt, changed it ( removed bombs overlays ), compiled it, put to AptUI folder, build mod - nothing changed, i rebuilded mod - nothing changed. Help?

    Nothing is private since now, my main goal to release source code anyway.

    Here is my AptUI folder Click to Download

    Here is Build Log after full rebuild Click to Download

    Anyone?

  4. #14
    Actually you don't need the apt stuff. Only the textures you want to replace.
    Those textures need to be included in your mod.xml like this:

    Code:
    <Texture id="apt_fe_shared_mainMenuLib_2" File="apt_fe_shared_mainMenuLib_2.tga" OutputFormat="A8R8G8B8" GenerateMipMaps="false" AllowAutomaticResize="false"/>
    
    <PackedTextureImage id="16" Texture="apt_fe_shared_mainMenuLib_2" Rotated="false">
    	<Dimensions x="429" y="429"/>
    	<Coords x="581" y="1"/>
    	<TextureDimensions x="1024" y="1024"/>
    </PackedTextureImage>
    In your case you need to include fe_shared_mainMenuLib.xml

    Removing buttons from the main menu should be possible but I don't know how.
    Last edited by Zero; 08-25-2012 at 08:59 AM.

  5. #15
    Private TehGunship's Avatar
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    Quote Originally Posted by Zero View Post
    Actually you don't need the apt stuff. Only the textures you want to replace.
    Those textures need to be included in your mod.xml like this:

    Code:
    <Texture id="apt_fe_shared_mainMenuLib_2" File="apt_fe_shared_mainMenuLib_2.tga" OutputFormat="A8R8G8B8" GenerateMipMaps="false" AllowAutomaticResize="false"/>
    
    <PackedTextureImage id="16" Texture="apt_fe_shared_mainMenuLib_2" Rotated="false">
    	<Dimensions x="429" y="429"/>
    	<Coords x="581" y="1"/>
    	<TextureDimensions x="1024" y="1024"/>
    </PackedTextureImage>
    In your case you need to include fe_shared_mainMenuLib.xml

    Removing buttons from the main menu should be possible but I don't know how.
    It was so simple...

    Kudos to you, mate, that helped.

  6. #16
    Lieutenant Bibber's Avatar
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    Keep in mind that something like id="16" may be used by more than just the fe_shared_mainMenuLib.

  7. #17
    Private TehGunship's Avatar
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    Quote Originally Posted by Bibber View Post
    Keep in mind that something like id="16" may be used by more than just the fe_shared_mainMenuLib.
    Yeah, thanks for the tip.

    By the way, do you have any idea what textures is responsible for sun core ( top ) and ground? Is it possible to remove them completely?

  8. #18
    Lieutenant Bibber's Avatar
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    btw: The PackedTextureImage is not used as the separate parts are done in the apt.

    You can make it a complete empty black background with just texture editing.
    Also you can make things like this (but that is not only texture editing):
    http://media.moddb.com/images/mods/1...804/gb_mm3.png

    And if you have downloaded the RA3 UI Screens Pack then you should be able to see what textures are responsible for your things.
    The sun at the top left is in apt_fe_shared_mainMenuLib_4.tga and the one on the ground is apt_fe_shared_mainMenuLib_5.tga.

  9. #19
    Private TehGunship's Avatar
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    Quote Originally Posted by Bibber View Post
    btw: The PackedTextureImage is not used as the separate parts are done in the apt.

    You can make it a complete empty black background with just texture editing.
    Also you can make things like this (but that is not only texture editing):
    http://media.moddb.com/images/mods/1...804/gb_mm3.png

    And if you have downloaded the RA3 UI Screens Pack then you should be able to see what textures are responsible for your things.
    The sun at the top left is in apt_fe_shared_mainMenuLib_4.tga and the one on the ground is apt_fe_shared_mainMenuLib_5.tga.
    Thanks again, yeah, i edited images from there, but still got that freaking sun and plus untextured shape as well as freaky ground. Excuse my skills, it's just a test.

    apt_fe_shared_mainMenuLib_106 - apt_fe_shared_mainMenuLib_112 is responsible for what?
    Attached Images Attached Images

  10. #20
    Lieutenant Bibber's Avatar
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    That might be objects you could only remove by editing the apt. Didn't remember that, sorry.
    Last edited by Bibber; 10-12-2012 at 03:36 PM.

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