
Originally Posted by
IonorRea
For sake of some visual candy, sense and new tactics availability, there can be AA missiles balanced in such way that when your fighter going at full speed and is pursued by missile from behind, you can loose this missile by making at right moment hard 90 degree turn to other direction which missile will be unable to follow. Turning of course slow your airplane and make him more vulnerable until you again accelerate on maximum speed, but anyway it can be useful micro tactics when you returning from attack and being pursued with multiple missiles that can be this way all avoided with one turn.
As this will require high speed, it will not work if your fighter plane flying too slow due high damage...
This way you can have both automatically produced maneuvers that reduce damage and add some eye candy and maneuvers that require good player micro and timing if you want avoid missiles completely at cost of temporary increased weakness against next strike if you are still in range of enemy missiles.