plz read FAQ
Where can I download it now?
The game is still in development. Sign up to be among the first to enter the closed beta at www.CommandandConquer.com/free
IMO its more like sometimes they do and sometimes they don't, though having it always answered all the time would significantly up the rep a bit.
'Meh, I don't really care anymore about the new games direction, with many loads of hours(make that years actually) on Tib Sun, YR, Generals, CnC3, and RA3, plus all the mods they come with, another game with the same old formula is rather redundant IMO. '
This game was very much anticipated by me since the failure of C&C 4.
Sorry to say, but as an honest C&C fan this news *really* disappointed me too.
I'm confused why I have to purchase Play4Free funds when the game is called free.
So I'd rather pay 60 dollars upfront for a game so I can play it over and over, instead of pay over and over and end up paying 60 dollars twice a year...
Since EA really stopped listening to the "old" fans, it means:
- no single player campaigns
- no skirmish
- no offline playing
- no map generator
Actually I blame myself being so naive. The C&C franchise came to an end already, I just didn't wanna see it.
So even my second, third and fourth thoughts are “RIP C&C” and “PIEP CENCORED PIEP”...
Last edited by APlus; 08-19-2012 at 08:09 PM.
I took the time to read your feedback carefully. Actually it wasn’t a surprise for me to see the two major complaints being lack of Single Player and Pay2Win. But there also is some misunderstanding out there that I want to resolve.
First of all, the new Command & Conquer will be a full client Frostbite 2 experience, bringing you the same visual DX11 experience you expected from Generals 2. I read quite a few comments of people spreading the news like it has been transformed into a browser game, which is obviously not true.
Next, Singleplayer – Your voices definitely have been heard. What the exact result will be down the road is not up to me. But you should consider that this platform is an ongoing service with continuous support and addition of content that the players want. Because that’s a main success criteria for a Free to Play game – You need to make and support a game, that people want to play.
And last but not least, something that makes me a little bit upset is how people are actually talking about the Free to Play monetization. Most people automatically set F2P equal to pay2win. JVC said in a recent interview with PCGamer, that we’re looking into bringing the competitive scene back to Command & Conquer. There are very successful Free to Play games out there, that also focus on eSports. And those are far away from being a pay2win game.
All those points are something to consider when moving forward with your argumentation on why everything is bad around the new direction!
I hope the devs get aware of this and improve the visuals before the beta starts.
Last edited by mirza044; 08-20-2012 at 10:32 PM.
I believe if you had ensured from the beginning we were going to eventually get singleplayer and you were not going to use P2W strategies but some other systems which doesnt affect gameplay to profit, or better yet, waited until you get these things ready and only then drop the bomb, you would have avoided a lot of backlash and even have a positive welcome.
Now EA has to work to deal with the damage done and recover your credibility as a company, while most of us want to believe you and the rest of EA can get something which may make your customers happy and fill you with cash now we are going to need proofs, also, you have put yourselves a counter ticking against you, if you fail you wont even have the 60 dollars per fan you usually get at every release hype even while the game is ultimately not what people expected.
Uhmm, maybe this time the fanbase can actually trust you because you get this counter, what do you think about this as a way to recover EA's credibility?
That was the last straw. Goodbye Command & Conquer. I'm moving forward to better games.
Victory Games is Electronic Arts' dedicated Strategy Gaming studio. Formed in 2010 under the leadership of Jon Van Caneghem, Victory Games has offices in Los Angeles, CA; Austin, TX; and Shanghai, China and is currently focused on the Command & Conquer franchise.